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some considerations for the future
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objects/obj_npc/Step_1.gml

Lines changed: 18 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -18,17 +18,26 @@ if (self.pathfinding == undefined) {
1818

1919
var dist = point_distance(0, 0, dx, dz);
2020

21-
// if you're right on top of a node, stop
22-
if (dist <= 0.1) {
23-
dx = 0;
24-
dz = 0;
25-
array_delete(self.pathfinding, 0, 1);
26-
if (array_length(self.pathfinding) == 0) {
27-
self.pathfinding = undefined;
28-
}
2921
// if you're close to a node, set the speed to the vector in the direction of the node
30-
} else if (dist <= speed_walk) {
22+
if (dist <= speed_walk) {
23+
// if you're right on top of a node, stop
24+
if (dist <= 0.1) {
25+
dx = 0;
26+
dz = 0;
27+
}
3128
array_delete(self.pathfinding, 0, 1);
29+
30+
// a possible improvement (not yet working)
31+
/*
32+
for (var i = 1, n = array_length(self.pathfinding); i < n; i++) {
33+
var node = self.pathfinding[i];
34+
if (get_line_of_sight(self, self.x, self.y, self.z, node.x, node.y, node.z)) {
35+
array_delete(self.pathfinding, 0, i);
36+
show_debug_message("line of sight found")
37+
break;
38+
}
39+
}
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*/
3241
if (array_length(self.pathfinding) == 0) {
3342
self.pathfinding = undefined;
3443
}

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