| romMain |
80000400 |
void romMain(void) |
136 |
| main |
0020aa50 |
int main(void) |
112 |
| COnScreen__SetFontIndex |
0020c0f0 |
void COnScreen__SetFontIndex(int index) |
717 |
| COnScreen__DrawText |
0020c948 |
void COnScreen__DrawText(char* String, int nX, int nY, int Opacity, int centre, int shadow, float ScaleX, float ScaleY) |
660 |
| COnScreen__SetFontColor |
0020efd0 |
void COnScreen__SetFontColor(int tr, int tg, int tb, int br, int bg, int bb) |
44 |
| COnScreen__SetFontScale |
0020f03c |
void COnScreen__SetFontScale(float XScale, float YScale) |
20 |
| CEngineApp__GetNumPlayers |
00211bb8 |
int CEngineApp__GetNumPlayers(void) |
73 |
| memset |
0021e500 |
int memset(void* src, int value, int length) |
12 |
| VM_Initialize |
00225440 |
void VM_Initialize(char* a0, char* a1) |
624 |
| CCollisionInfo__Reset |
002291a0 |
void CCollisionInfo__Reset(void) |
52 |
| CIN_Update_Time |
00231ddc |
void CIN_Update_Time(void) |
101 |
| osSetEventMesg |
00232574 |
int osSetEventMesg(int param_1, void* param_2, void* param_3) |
140 |
| CIN_Playing |
00232718 |
int CIN_Playing(void) |
20 |
| CIN_PathPlaying |
0023272c |
int CIN_PathPlaying(void) |
72 |
| CinemaMoveHook |
002327f8 |
void CinemaMoveHook(void) |
48 |
| CGameObjectInstance__Construct |
00233770 |
void CGameObjectInstance__Construct(CGameObjectInstance* pThis, int nObjIndex, int nObjTypeFlag, int param_4, CIntelligenceBase* pIntel, int param_6, float RotY, CVector3 vPos, uint32_t dwFlags, CVector3 vScale, CVector3 vVelocity, int InstanceFlag) |
1436 |
| CGameObjectInstance__LookupAIAnimType |
00233d60 |
int CGameObjectInstance__LookupAIAnimType(CGameObjectInstance* pThis, int nType, int nSkipIndex) |
1111 |
| CGameObjectInstance__SetDesiredAnim |
00238c80 |
void CGameObjectInstance__SetDesiredAnim(CGameObjectInstance* pThis, int nAnim) |
32 |
| CGameObjectInstance__RestartAnim |
00238ca0 |
void CGameObjectInstance__RestartAnim(CGameObjectInstance* pThis) |
36 |
| CGameObjectInstance__SetDesiredAnimByType |
00238cc4 |
int CGameObjectInstance__SetDesiredAnimByType(CGameObjectInstance* pThis, int nAnim, int InterruptBlend) |
85 |
| CGameObjectInstance__SetDesiredAnimByIndex |
00238d18 |
int CGameObjectInstance__SetDesiredAnimByIndex(CGameObjectInstance* pThis, int nAnim, int InterruptBlend) |
81 |
| CGameObjectInstance__ChooseRandomAnim |
00238d5c |
int CGameObjectInstance__ChooseRandomAnim(CGameObjectInstance* pThis, void* pAnimList, int nSkipIndex) |
172 |
| CGameObjectInstance__Draw_Player |
00238ef0 |
void CGameObjectInstance__Draw_Player(CGameObjectInstance* pThis, CIntelligenceBase* pAI, uint8_t* pDrawInfo) |
273 |
| CCache__Construct |
0023ecf0 |
void CCache__Construct(void* dummy, int ThreadID) |
738 |
| CCache__AllocMemEntry |
0023f2d8 |
void* CCache__AllocMemEntry(int dwFlags) |
277 |
| CCache__RequestAndLock |
0023f734 |
void* CCache__RequestAndLock(void* dummy, void* pAddress, uint32_t length, uint32_t dwFlags, void* pNotifyID, void* DecompressCallback, char* szDescription, int Synchronous) |
1568 |
| CCache__AllocateAndLock |
00240c98 |
void* CCache__AllocateAndLock(int Length, uint32_t dwFlags, char* szDescription) |
242 |
| CCache__DListStart |
00240fc8 |
void CCache__DListStart() |
240 |
| CCache__Deallocate |
002411c0 |
void CCache__Deallocate(void* pEntry) |
320 |
| CCache__Compress |
0024128c |
void CCache__Compress(void) |
238 |
| CCache__DeallocAndReplaceCompressedData |
0024136c |
void CCache__DeallocAndReplaceCompressedData(void* pCacheEntry, void* pNewData) |
268 |
| CCache__LoadPersistantIndex |
002416f0 |
void* CCache__LoadPersistantIndex(void* ppisDest, void* rpAddress, char* szDescription) |
592 |
| CCache__LoadPersistantSubBlock |
00241860 |
void* CCache__LoadPersistantSubBlock(void* pisSourceIndex, int nBlock, void* rpBaseAddress, void* pNotifyID, void* pfnDecompress, char* szDescription) |
116 |
| CCache__AllocateMemoryForDecompression |
002418d4 |
void* CCache__AllocateMemoryForDecompression(void* pCacheEntry, int length) |
350 |
| CCache__SetSyncCount |
00241b68 |
void CCache__SetSyncCount(int nFrames) |
16 |
| CDecompressor__Construct |
00242360 |
void CDecompressor__Construct(int param_1, int param_2) |
56 |
| CDecompressor__Flush |
002424b0 |
void CDecompressor__Flush(void* pThis) |
88 |
| CDecompressor__Main |
00242508 |
void CDecompressor__Main(void* pThis) |
176 |
| CHashTable__Construct |
00242570 |
void CHashTable__Construct(uint32_t param_1) |
212 |
| CHeap__Dealloc |
00242a10 |
void CHeap__Dealloc(CHeap* pThis, void* pAddress) |
289 |
| CHeap__Construct |
00242b30 |
void CHeap__Construct(CHeap* pThis, void* pAddress, uint32_t length) |
108 |
| CHeap__Alloc |
00242b9c |
void* CHeap__Alloc(CHeap* pThis, uint32_t length) |
276 |
| CHeap__AllocTop |
00242cb0 |
int* CHeap__AllocTop(CHeap* pThis, uint32_t length) |
248 |
| CHeap__DeallocAll |
00242da8 |
void CHeap__DeallocAll(CHeap* pThis) |
21 |
| CHeap__FreeMem |
00242de8 |
void CHeap__FreeMem(CHeap* pThis, uint32_t* pTotal, uint32_t* pLargest) |
80 |
| CList__Construct |
00242e40 |
void CList__Construct(void* pThis, uint32_t LastOffset, uint32_t NextOffset) |
24 |
| CList__AddHead |
00242e58 |
void CList__AddHead(void* pThis, void* pEntry) |
93 |
| CList__AddTail |
00242eb4 |
void CList__AddTail(void* pThis, void* pEntry) |
92 |
| CList__InsertBefore |
00242f10 |
void CList__InsertBefore(void* pThis, void* pTarget, void* pNewEntry) |
172 |
| CList__InsertAfter |
00242fc4 |
void CList__InsertAfter(void* pThis, void* pTarget, void* pNewEntry) |
193 |
| CList__Remove |
00243078 |
void CList__Remove(void* pThis, void* pEntry) |
152 |
| CList__RemoveHead |
00243110 |
void CList__RemoveHead(void* pThis) |
36 |
| CList__RemoveTail |
00243134 |
void CList__RemoveTail(void* pThis) |
36 |
| CLoader__Construct |
00243420 |
void CLoader__Construct(int param_1, int param_2) |
172 |
| CLoader__LoadSync |
0024351c |
void CLoader__LoadSync(void* pThis, void* pAddress, int length, void* pDest) |
216 |
| CLoader__LoadAsync |
002435f4 |
void CLoader__LoadAsync(void* pThis, void* pAddress, int length, void* pDest, void* pReplyQueue, void* pReplyMessage, int HighPriority) |
316 |
| CLoader__Main |
0024371c |
void CLoader__Main(void* pThis) |
289 |
| CLoader__AllocLoaderEntry |
0024383c |
CLoaderEntry* CLoader__AllocLoaderEntry(void* pThis) |
108 |
| CLoader__DeallocLoaderEntry |
002438a8 |
void CLoader__DeallocLoaderEntry(void* pThis, CLoaderEntry* pEntry) |
96 |
| CMutex__Construct |
002439c4 |
void CMutex__Construct(void* pThis) |
36 |
| InitializeSystemResources |
002439f0 |
void InitializeSystemResources(void) |
184 |
| CAudioWorld__killType |
00245c40 |
void CAudioWorld__killType(void* pThis, int Type) |
1333 |
| CLoopingSoundPool__Construct |
00249ef8 |
void CLoopingSoundPool__Construct(void* pThis, void* pLoopingSoundDataVars, int nSounds) |
132 |
| CLoopingSoundPool__HaltAll |
0024a204 |
void CLoopingSoundPool__HaltAll(int param_1) |
128 |
| GetLoopingSoundPool |
0024a284 |
int GetLoopingSoundPool(void) |
16 |
| Sound__Initialize |
0024b604 |
void Sound__Initialize(void) |
36 |
| Sound__StopFlags |
0024baa8 |
void Sound__StopFlags(int flags) |
40 |
| Sound__NullAllVectorPointers |
0024bd24 |
void Sound__NullAllVectorPointers(void) |
36 |
| GAS_Construct |
0024fe1c |
void GAS_Construct(CAnimationState* pThis) |
40 |
| InitAllRumblePaks |
00252414 |
void InitAllRumblePaks(void) |
72 |
| EnableAllRumblePaks |
0025245c |
void EnableAllRumblePaks(int param_1) |
116 |
| CCrash__Construct |
002526b0 |
void CCrash__Construct(void) |
8 |
| osGetMemSize |
00252c80 |
uint32_t osGetMemSize(void) |
40 |
| strcmp |
00252e18 |
int strcmp(char* lhs, char* rhs) |
128 |
| strcpy |
00252e98 |
char* strcpy(char* dest, char* src) |
56 |
| unk_zero_or_one_f0 |
00253164 |
float unk_zero_or_one_f0(void) |
76 |
| CGeometry__Decompress |
00259768 |
void CGeometry__Decompress(void* pVoid, void* pCacheEntry, int bAnimated, int bMorph) |
724 |
| CGeometry__DecompressStaticObject |
0025dc6c |
void CGeometry__DecompressStaticObject(void* pVoid, void* pCacheEntry) |
32 |
| CGeometry__DecompressSimpleObject |
0025dc8c |
void CGeometry__DecompressSimpleObject(void* pVoid, void* pCacheEntry) |
32 |
| CGeometry__DecompressAnimatedObject |
0025dcac |
void CGeometry__DecompressAnimatedObject(void* pVoid, void* pCacheEntry) |
32 |
| CGeometry__ResetDrawModes |
0025dde8 |
void CGeometry__ResetDrawModes(void) |
28 |
| CMtxF__Identity |
00262768 |
void CMtxF__Identity(float* lhs) |
80 |
| CMtxF__Rotate |
00262ca4 |
void CMtxF__Rotate(CMtxF* mfThis, float Theta, float X, float Y, float Z) |
4 |
| CSelectionList__Construct |
0026a95c |
void CSelectionList__Construct(void* pThis) |
8 |
| CSelectionList_AddItem |
0026a964 |
int CSelectionList_AddItem(void* pThis, int16_t Item, int16_t weight) |
68 |
| CSelectionList__ChooseItem |
0026a9a8 |
void CSelectionList__ChooseItem(void* pThis) |
125 |
| CMatrixPool__Advance |
0026aa90 |
void CMatrixPool__Advance(CMatrixPool* pThis) |
48 |
| CParticleSystem__Advance |
00274744 |
void CParticleSystem__Advance(void* pThis) |
998 |
| ProPackDecompress |
00276270 |
int ProPackDecompress(void* pCacheEntry, int IntermediateStep) |
307 |
| CScene__Draw |
00277420 |
void CScene__Draw(CScene* pThis, int param_2, int param_3, int param_4) |
480 |
| CScene__LoadLevel |
00277bb0 |
void CScene__LoadLevel(CScene* pThis, int nLevel, int GoToWarpPoint) |
1152 |
| CScene__SetupActiveAnimInstances |
00279248 |
void CScene__SetupActiveAnimInstances(CScene* pThis) |
2214 |
| CScene__LoadActiveGridSections |
0027987c |
void CScene__LoadActiveGridSections(CScene* pThis) |
1473 |
| CScene__BuildInstanceCollisionList |
00279d5c |
void CScene__BuildInstanceCollisionList(CScene* pThis) |
909 |
| CScene__LookupObjectType |
0027de0c |
int CScene__LookupObjectType(void* pThis, int nType) |
64 |
| CScene__LoadObjectModelType |
0027de64 |
void CScene__LoadObjectModelType(void* pThis, void* pInstance, int nObjectType, int nAnimType) |
132 |
| CScene__GetRegionAttributes |
0027dee8 |
void* CScene__GetRegionAttributes(void* pThis, void* pRegion) |
88 |
| CScene__GetObjectAddress |
0027f05c |
void* CScene__GetObjectAddress(void* pThis, int nObject) |
60 |
| CScene__GetLevelName |
00280444 |
void CScene__GetLevelName(CScene* pThis, int nLevel, char* pBuffer, int BufferLength) |
368 |
| CScene_ClearListCounts |
00280784 |
void CScene_ClearListCounts(CScene* pThis) |
48 |
| CScene__UnlockActiveGridSections |
00280b44 |
void CScene__UnlockActiveGridSections(CScene* pThis) |
56 |
| osCreateScheduler |
0028280c |
void osCreateScheduler(short* param_1, undefined param_2, undefined param_3, undefined param_4, undefined1 param_5) |
272 |
| osScAddClient |
0028291c |
void osScAddClient(int param_1, int* param_2, int param_3) |
88 |
| CISet__GetBlock |
00282e64 |
void* CISet__GetBlock(void* pISet, int nBlock) |
20 |
| CISet__GetBlockAndSize |
00282e78 |
int CISet__GetBlockAndSize(void* pISet, int nBlock, int* pLength) |
48 |
| CISet__GetROMAddress |
00282ed8 |
void* CISet__GetROMAddress(void* pISet, void* pBase, int nBlock) |
20 |
| CISet__GetROMAddressAndSize |
00282eec |
void* CISet__GetROMAddressAndSize(void* pISet, void* pBase, int nBlock, int* pLength) |
48 |
| CEngineApp__ClearZBuffer |
00283e80 |
void CEngineApp__ClearZBuffer(int param_1, uint32_t param_2, uint32_t param_3) |
388 |
| CEngineApp__Construct |
00284208 |
void CEngineApp__Construct(void* pThis) |
80 |
| CEngineApp__Main |
002844a8 |
void CEngineApp__Main(uint8_t* pThis) |
1347 |
| CEngineApp__Draw |
00285424 |
void CEngineApp__Draw(void* pThis) |
858 |
| CEngineApp__Update |
0028577c |
void CEngineApp__Update(void* pThis) |
1092 |
| boot |
00285bbc |
void boot(void) |
36 |
| CEngineApp__Boot |
00285be0 |
void CEngineApp__Boot(void* pThis) |
40 |
| CEngineApp__Idle |
00285c58 |
void CEngineApp__Idle(void* pThis, void* pArg) |
40 |
| CEngineApp__AdvanceFrameData |
00285cd8 |
void CEngineApp__AdvanceFrameData(void* pThis) |
209 |
| CEngineApp__SetPlayers |
00285e00 |
void CEngineApp__SetPlayers(void* pThis, int nPlayers) |
80 |
| idle |
00285f10 |
void idle(void) |
40 |
| mainproc |
00285f38 |
void mainproc(void* pArg) |
92 |
| CEngineApp__SetupFadeTo |
00286058 |
void CEngineApp__SetupFadeTo(int param_1, int param_2) |
36 |
| CEngineApp__DrawTextScreen |
0028607c |
void CEngineApp__DrawTextScreen(void* pThis, int bClearScreen, char* * ppText, int X, int Y, int IncY, float ScaleX, float ScaleY) |
48 |
| CEngineApp__Retrace |
0028620c |
void CEngineApp__Retrace(int param_1) |
188 |
| unk_SetupGameAndLevel |
0028653c |
void unk_SetupGameAndLevel(void* pThis) |
56 |
| CEngineApp__SetupGame |
00286610 |
void CEngineApp__SetupGame(void* pThis) |
392 |
| CMenuPool__Draw |
0028d318 |
void CMenuPool__Draw(void* pThis) |
722 |
| CCamera__AdvanceAttributes |
0028dc18 |
void CCamera__AdvanceAttributes(CCamera* pThis) |
1803 |
| CCamera__Advance |
0028ea30 |
void CCamera__Advance(CCamera* pThis) |
40 |
| CCamera__DisplayListSetup |
0028f50c |
void CCamera__DisplayListSetup(void* pThis) |
424 |
| CCameraPool__DrawScene |
0029094c |
void CCameraPool__DrawScene(void* pThis) |
148 |
| CCameraPool__AdvanceText |
00291794 |
void CCameraPool__AdvanceText(void* pThis, void* pCamera) |
40 |
| CCamera__DrawScene |
002923b4 |
void CCamera__DrawScene(void* pThis, CScene* pScene) |
116 |
| CCameraViewParams__Construct |
00292b88 |
void CCameraViewParams__Construct(void* pThis) |
108 |
| CCamera__SetupMode |
00292dc8 |
void CCamera__SetupMode(CCamera* pThis, int NewMode) |
72 |
| CCamera__InitializeWarp |
002931fc |
void CCamera__InitializeWarp(CCamera* pThis) |
44 |
| CCameraPool__DrawTints |
0029331c |
void CCameraPool__DrawTints(void) |
8 |
| CCameraPool__AddMultiLineText |
00293614 |
void* CCameraPool__AddMultiLineText(void* pThis, void* pCamera, char* pString, float Secs) |
64 |
| CCamera__LevelStart |
00293c90 |
void CCamera__LevelStart(CCamera* pThis) |
28 |
| CCameraText__Construct |
00293d50 |
void CCameraText__Construct(void* pThis) |
12 |
| CGameObjectInstance__Draw |
00296f1c |
void CGameObjectInstance__Draw(CGameObjectInstance* pThis, CIntelligenceBase* pAI, uint8_t* pDrawInfo) |
784 |
| AI_UpdateAnimation |
002beb4c |
void AI_UpdateAnimation(CGameObjectInstance* pThis, void* pAI) |
932 |
| CGameObjectInstance__Draw |
002c6788 |
void CGameObjectInstance__Draw(CGameObjectInstance* pThis, CIntelligenceBase* pAI, uint8_t* DrawInfo) |
2539 |
| CGameObjectInstance__Draw |
002c696c |
void CGameObjectInstance__Draw(CGameObjectInstance* pThis, CIntelligenceBase* pAI, uint8_t* pDrawInfo) |
1053 |
| CPlayerPool__AdvancePlayerWeapons |
002d42cc |
void CPlayerPool__AdvancePlayerWeapons(void* pThis, int param_2, int param_3, int param_4) |
404 |
| CPlayerPool__PrepareForDraw |
002d4fb8 |
void CPlayerPool__PrepareForDraw(void* pThis) |
116 |
| CPlayerPool__GetSinglePlayer |
002d52c8 |
void* CPlayerPool__GetSinglePlayer(void* pThis) |
12 |
| CPlayer__SetDeathmatchIntelligence |
002d76b8 |
void CPlayer__SetDeathmatchIntelligence(void* pThis) |
212 |
| CPlayer__LoadCharacterObjectType |
002d778c |
void CPlayer__LoadCharacterObjectType(void* pThis) |
209 |
| CGameObjectInstance_Draw_Weapon |
002da48c |
void CGameObjectInstance_Draw_Weapon(CGameObjectInstance* pThis, CIntelligenceBase* pAI, uint8_t* pDrawInfo) |
533 |
| osStartThread |
002dda10 |
void osStartThread() |
296 |
| osCreateThread |
002ddb30 |
void osCreateThread(int* param_1, int param_2, int param_3, int param_4, void* param_5, int param_6) |
216 |
| osCreateMesgQueue |
002ddd20 |
void osCreateMesgQueue(int* param_1, int param_2, int param_3) |
36 |
| osSendMesg |
002ddd50 |
int osSendMesg(int* * param_1, int param_2, int param_3) |
341 |
| osRecvMesg |
002dde80 |
int osRecvMesg(int param_1, int* param_2, int param_3) |
293 |
| memcpy |
002ddfb0 |
void* memcpy(void* src, void* dest, int length) |
40 |
| cosf |
002de040 |
void cosf() |
68 |
| sinf |
002de150 |
float sinf() |
92 |
| SQRT |
002de2d0 |
float SQRT(float param_1) |
12 |
| sprintf |
002de2e0 |
int sprintf(char* str, char* fmt, ...) |
88 |
| osInitialize |
002de360 |
void osInitialize(void) |
546 |
| osInvalDCache |
002dee10 |
void osInvalDCache(uint32_t param_1, uint32_t param_2) |
152 |
| __osDisableInt |
002def00 |
int __osDisableInt(void) |
32 |
| __osRestoreInt |
002def20 |
void __osRestoreInt(uint32_t param_1) |
28 |
| osJamMesg |
002def40 |
int osJamMesg(int** param_1, int param_2, int param_3) |
364 |
| osSetThreadPri |
002df080 |
void osSetThreadPri(int param_1, int param_2) |
196 |
| osSetTimer |
002df150 |
int osSetTimer(int* param_1, int param_2, uint32_t param_3, uint32_t param_4, int param_5, int param_6, int param_7, int param_8) |
140 |
| osWriteBackDCache |
002df1e0 |
void osWriteBackDCache(uint32_t param_1, uint32_t param_2) |
104 |
| osPiRawStartDma |
002df250 |
int osPiRawStartDma(int param_1, uint32_t param_2, int param_3, int param_4) |
212 |
| alSndpSetFXMix |
002dfd00 |
void alSndpSetFXMix(int param_1, undefined param_2) |
76 |
| alSndpSetPitch |
002dfd50 |
void alSndpSetPitch(int param_1, int param_2) |
76 |
| alSndpSetPan |
002e04d0 |
void alSndpSetPan(int param_1, undefined param_2) |
76 |
| alSndpSetVol |
002e0520 |
void alSndpSetVol(int param_1, short param_2) |
76 |
| alSndpStop |
002e0670 |
void alSndpStop(int param_1) |
72 |
| alSndpPlay |
002e0780 |
void alSndpPlay(int param_1) |
96 |
| osViSetYScale |
002e4d10 |
void osViSetYScale(int param_1) |
68 |
| osSpTaskYield |
002e4d60 |
void osSpTaskYield(void) |
28 |
| osViBlack |
002e4dd0 |
void osViBlack(int set_black) |
93 |
| osViSwapBuffer |
002e4e30 |
void osViSwapBuffer(int param_1) |
68 |
| osViSetSpecialFeatures |
002e5140 |
void osViSetSpecialFeatures(uint32_t param_1) |
356 |
| __osGetFpcCsr |
002e5360 |
uint32_t __osGetFpcCsr(void) |
12 |
| __osSetFpcCsr |
002e5370 |
void __osSetFpcCsr(uint32_t fpstat) |
16 |
| osCreateViManager |
002e5380 |
void osCreateViManager(int param_1) |
368 |
| guLookAtF |
002e5900 |
void guLookAtF(float* mf, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp, float zUp) |
24 |
| alSynAddPlayer |
002ea9c0 |
void alSynAddPlayer(int* param_1, int* param_2) |
80 |
| alSynFreeVoice |
002eaa10 |
void alSynFreeVoice(int param_1, int param_2) |
160 |
| alSynStopVoice |
002eaab0 |
void alSynStopVoice(int param_1, int param_2) |
124 |
| readVarLen |
002ef9d8 |
void readVarLen(int* param_1, int param_2, int param_3) |
224 |
| PAK_InitSystem |
00405150 |
void PAK_InitSystem(void) |
60 |
| CFxSystem__Construct |
0040da20 |
void CFxSystem__Construct(void* pThis) |
252 |
| COnScreen__Construct |
0040e140 |
void COnScreen__Construct(void* pThis) |
48 |
| COnScreen__Reset |
0040e170 |
void COnScreen__Reset(void* pThis) |
8 |
| COnScreen__LevelStart |
0040e178 |
void COnScreen__LevelStart(void* pThis) |
16 |
| CAnimPool__Construct |
00448720 |
void CAnimPool__Construct(void* pThis) |
116 |
| CGameDynamicLight__Construct |
00448A20 |
void CGameDynamicLight__Construct(void* pThis) |
160 |
| CMatrixPool__Construct |
00448cc0 |
void CMatrixPool__Construct(void* pThis, Mtx* Matricies, int nTotal) |
128 |
| CParticleSystem__Construct |
00448d40 |
void CParticleSystem__Construct(void* pThis, void* pParticleData) |
522 |
| CScene__ConstructMap |
00448F50 |
void CScene__ConstructMap(void* pThis, void* pSection, int nObjType) |
460 |
| CScene__Construct |
00449118 |
void CScene__Construct(CScene* pThis, void* rpData) |
1348 |
| CScene__LevelSetup |
0044965C |
void CScene__LevelSetup(CScene* pThis) |
260 |
| CScene__NewGame |
0044ae08 |
void CScene__NewGame(CScene* pThis, void* rpData) |
132 |
| CScene__ResetLoadSavePersistantData |
0044AE8C |
void CScene__ResetLoadSavePersistantData(CScene* pThis) |
148 |
| CScene__ResetGamePersistantData |
0044af20 |
void CScene__ResetGamePersistantData(CScene* pThis) |
128 |
| CScene__ConstructWarp |
0044AFDC |
void CScene__ConstructWarp(CScene* pThis) |
108 |
| CScene__SendAllActiveLinks |
0044b45c |
void CScene__SendAllActiveLinks(CScene* pThis) |
112 |
| CSimplePool__Construct |
0044b9c0 |
void CSimplePool__Construct(void* pThis) |
300 |
| CCamera__Construct |
0044bde0 |
void CCamera__Construct(CCamera* pThis) |
16 |
| CCameraPool__NewGame |
0044bfd8 |
void CCameraPool__NewGame(void* pThis, int nMaxCameras) |
516 |
| CCameraPool__Construct |
0044C284 |
void CCameraPool__Construct(CCameraPool* pThis) |
32 |
| CPlayer__LevelStart |
0044cd5c |
void CPlayer__LevelStart(void* pThis) |
1177 |
| CPlayerPool__NewGame |
0044d598 |
void CPlayerPool__NewGame(void* pThis, int nMaxPlayers) |
308 |
| CPlayerPool__LevelStart |
0044daa8 |
void CPlayerPool__LevelStart(int param_1) |
216 |
| CPlayer__HaltAllLoopingSounds |
0044ddd4 |
void CPlayer__HaltAllLoopingSounds(CGameObjectInstance* pThis) |
72 |
| CDecompressor__Construct |
00242360 |
void CDecompressor__Construct(void) |
1 |
| osViSwapBuffer |
002e4e30 |
void osViSwapBuffer(void) |
8 |
| CPool__AllocateStandardBuffers |
80405c70 |
void CPool__AllocateStandardBuffers() |
12 |
| CPool__Construct |
80406044 |
void CPool__Construct(void* pThis) |
1 |
| CPlayerPool__Construct |
8044da48 |
void CPlayerPool__Construct(uint8_t* pThis) |
108 |