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Fix default texid for some case?
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altClothTool.App/Builders/Base/ResourceBuilderBase.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -64,7 +64,7 @@ private List<MUnk_254518642> GetTexDataForCloth(ClothData clothData)
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}
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// TODO DURTY: verify if its really based on index? Shouldnt be like this actually, because its connected to skin tone or something
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private byte GetTexIdByDrawableType(ClothData clothData, int index = 1)
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private byte GetTexIdByDrawableType(ClothData clothData, int index = 0)
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{
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byte texId = (byte) index;
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switch (clothData.DrawableType)

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