-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathSpectateEnemy.csproj
More file actions
49 lines (45 loc) · 2.31 KB
/
SpectateEnemy.csproj
File metadata and controls
49 lines (45 loc) · 2.31 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>SpectateEnemy</AssemblyName>
<Description>My first plugin</Description>
<Version>2.5.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>SpectateEnemy</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="UnityEngine.Modules" Version="2022.3.9" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="LethalCompanyInputUtils">
<HintPath>F:\SteamLibrary\steamapps\common\Lethal Company\BepInEx\plugins\Rune580-LethalCompany_InputUtils\LethalCompanyInputUtils\LethalCompanyInputUtils.dll</HintPath>
</Reference>
<Reference Include="Unity.InputSystem">
<HintPath>F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.InputSystem.dll</HintPath>
</Reference>
<Reference Include="Unity.Netcode.Runtime">
<HintPath>F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.Netcode.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>F:\SteamLibrary\steamapps\common\Lethal Company\Lethal Company_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>