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feat: Default configurable button
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com.playeveryware.eos/Runtime/Core/Config/EOSConfig.cs

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@@ -336,7 +336,14 @@ protected EOSConfig() : base("EpicOnlineServicesConfig.json")
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"to the SDK.", 4)]
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public bool hackForceSendInputDirectlyToSDK;
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public List<string> toggleFriendsButtonCombination;
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/// <summary>
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/// When this combination of buttons is pressed on a controller, the
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/// social overlay will toggle on.
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/// Default to <see cref="InputStateButtonFlags.SpecialLeft"/>, and will
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/// use that value if this configuration field is null, empty, or contains
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/// only <see cref="InputStateButtonFlags.None"/>.
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/// </summary>
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public List<string> toggleFriendsButtonCombination = new List<string>() { InputStateButtonFlags.SpecialLeft.ToString() };
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#endregion
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