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Merge pull request #1128 from PlayEveryWare/integrate/1.17.0
update: EOS SDK to 1.17.0
2 parents 258c7db + 06be582 commit 2cc86e2

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com.playeveryware.eos/Runtime/EOS_SDK/Generated/Achievements/AchievementsInterface.cs

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@@ -554,6 +554,7 @@ public void QueryDefinitions(ref QueryDefinitionsOptions options, object clientD
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/// <summary>
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/// Query for a list of achievements for a specific player, including progress towards completion for each achievement.
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/// Note: By default, this query will not return locked hidden achievements. To return all achievements, call <see cref="QueryDefinitions" /> first.
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/// When the Social Overlay is enabled then this will be called automatically. The Social Overlay is enabled by default (see EOS_PF_DISABLE_SOCIAL_OVERLAY).
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/// </summary>
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/// <param name="options">Structure containing information about the player whose achievements we're retrieving.</param>

com.playeveryware.eos/Runtime/EOS_SDK/Generated/AntiCheatClient/AntiCheatClientInterface.cs

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/// </summary>
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public const int RegisterpeerMinAuthenticationtimeout = 40;
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public const int Reserved01ApiLatest = 1;
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public const int UnprotectmessageApiLatest = 1;
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public const int UnregisterpeerApiLatest = 1;
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Helper.RemoveCallbackByNotificationId(notificationId);
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}
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/// <summary>
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/// This function is reserved for future use and must not be called.
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/// </summary>
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/// <param name="options">Structure containing input data.</param>
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/// <param name="outValue">Reserved.</param>
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/// <returns>
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/// <see cref="Result.NotImplemented" /> - Always
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/// </returns>
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public Result Reserved01(ref Reserved01Options options, out int outValue)
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{
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Reserved01OptionsInternal optionsInternal = new Reserved01OptionsInternal();
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optionsInternal.Set(ref options);
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outValue = Helper.GetDefault<int>();
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var funcResult = Bindings.EOS_AntiCheatClient_Reserved01(InnerHandle, ref optionsInternal, ref outValue);
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Helper.Dispose(ref optionsInternal);
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return funcResult;
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}
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/// <summary>
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/// Optional NetProtect feature for game message encryption.
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/// Decrypts an encrypted message received from the game server.
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// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.AntiCheatClient
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{
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public struct Reserved01Options
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{
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct Reserved01OptionsInternal : ISettable<Reserved01Options>, System.IDisposable
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{
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private int m_ApiVersion;
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public void Set(ref Reserved01Options other)
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{
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m_ApiVersion = AntiCheatClientInterface.Reserved01ApiLatest;
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}
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public void Set(ref Reserved01Options? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = AntiCheatClientInterface.Reserved01ApiLatest;
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}
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}
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public void Dispose()
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{
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}
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}
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}

com.playeveryware.eos/Runtime/EOS_SDK/Generated/AntiCheatClient/Reserved01Options.cs.meta

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com.playeveryware.eos/Runtime/EOS_SDK/Generated/AntiCheatServer/AntiCheatServerInterface.cs

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public const int ReceivemessagefromclientApiLatest = 1;
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public const int RegisterclientApiLatest = 2;
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public const int RegisterclientApiLatest = 3;
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public const int SetclientnetworkstateApiLatest = 1;
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