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fix: Re-introduce static cast for x64 compilation.
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  • lib/NativeCode/DynamicLibraryLoaderHelper/NativeRender

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lib/NativeCode/DynamicLibraryLoaderHelper/NativeRender/dllmain.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1385,7 +1385,7 @@ void eos_create(EOSConfig& eosConfig)
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// steam_platform needs to have a count of how many bytes the "array" is, stored in SteamApiInterfaceVersionsArrayBytes
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// This has some fuzzy behavior; if you set it to 0 or count it up properly, there won't be a logged problem
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// if you put a non-zero amount that is insufficient, there will be an unclear logged error message
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steam_platform.SteamApiInterfaceVersionsArrayBytes = size;
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steam_platform.SteamApiInterfaceVersionsArrayBytes = static_cast<uint32_t>(size);
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}
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steam_integrated_platform_option.ApiVersion = EOS_INTEGRATEDPLATFORM_OPTIONS_API_LATEST;

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