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Command line arguments not getting applied in windows build #1179

@Manti2000

Description

@Manti2000

Describe the bug
Command line arguments do not get applied when on windows platform - more specifically when "USE_EOS_GFX_PLUGIN_NATIVE_RENDER" scripting symbol is defined.

To Reproduce
Steps to reproduce the behavior:

  1. Build for windows.
  2. EOSSingleton.ApplyCommandLineArguments does not get called inside EOSSingleton.Init when on Windows, because the platform interface gets initialized in a different way, causing an early exit.

Expected behavior
The command line arguments should be applied.

Desktop:

  • OS: Windows 11
  • Standalone
  • Unity 6000.2.9f1
  • eos plugin 5.1.1

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