Skip to content

Speed-Dial redux To-Do #28

@DoctorGurke

Description

@DoctorGurke

This is mostly for myself or anybody who decides to chip in on the current effort to put speed-dial onto the new gamemode framework. This is for mechanics that to tick off which ones are already done and which ones arent.

Core mechanics

  • weapon throwing
  • throwing damage
  • melee punch
  • score + combo system
  • characters (random)
  • drugs
  • weapon/drug spawns
  • basic round system
  • domination
  • cause of death + quips (needs to be reevaluated)
  • soundtrack
  • round system

Core UI

  • ammo
  • score + combo
  • world hints
  • screen events
  • scoreboard
  • crosshair
  • character select
  • kill feed
  • world hint score popups
  • round timer
  • top players (as seen in concept)
  • "killed by" part in screen event
  • active drug icon or indicator
  • winner screen at post round
  • map and gamemode voting screen

Extras

  • extra weapons
  • map and gamemode voting
  • post processing
  • bots #32
  • custom chat
  • settings (needs to be reevaluated)

I am going to update this list continuously

Metadata

Metadata

Assignees

Labels

dev-todoAssigned by devs as a todo

Type

No type

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions