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GameObject::parentForZLayer (geode-sdk#1076)
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bindings/2.2074/GeometryDash.bro

Lines changed: 1 addition & 1 deletion
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@@ -7973,7 +7973,7 @@ class GameObject : CCSpritePlus {
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TodoReturn makeInvisible() = ios 0x25b45c, imac 0x5a53a0;
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TodoReturn makeVisible();
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float opacityModForMode(int, bool);
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cocos2d::CCNode* parentForZLayer(int zLayer, bool blending, int parentMode) = win 0x198f60;
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cocos2d::CCNode* parentForZLayer(int zLayer, bool blending, int parentMode) = win 0x198f60, imac 0x592280, m1 0x4d953c, ios 0x25552c;
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gd::string perspectiveColorFrame(char const*, int);
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gd::string perspectiveFrame(char const*, int);
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void playDestroyObjectAnim(GJBaseGameLayer*) = ios 0x349078, win 0x1a7520, m1 0x1f9910, imac 0x24c560;

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