@@ -4044,7 +4044,7 @@ class DailyLevelPage : FLAlertLayer, FLAlertLayerProtocol, GJDailyLevelDelegate,
40444044 gd::string getDailyTimeString(int timeLeft) = win 0xcf200, imac 0x21f120, m1 0x1d1e6c;
40454045 bool init(GJTimedLevelType) = ios 0x1baf38, win 0xcd110, imac 0x21e440, m1 0x1d0ebc;
40464046 void onClose(cocos2d::CCObject* sender) = win 0x86940, imac 0x21f070, m1 0x1d1db4;
4047- void onTheSafe(cocos2d::CCObject* sender) = win 0xd0bb0, m1 0x1d1e00, imac 0x21f0b0;
4047+ void onTheSafe(cocos2d::CCObject* sender) = win 0xd0bb0, m1 0x1d1e00, imac 0x21f0b0, ios 0x1bbab8 ;
40484048 void refreshDailyPage();
40494049 void skipDailyLevel(DailyLevelNode*, GJGameLevel*);
40504050 void tryGetDailyStatus() = win 0xcec10;
@@ -6662,7 +6662,7 @@ class GameLevelManager : cocos2d::CCNode {
66626662 void getUserList(UserListType) = ios 0xacef4, win 0x15ffa0, imac 0x5402b0, m1 0x499414;
66636663 void getUserMessages(bool sent, int page, int total) = win 0x157c30, m1 0x490a64, imac 0x537080, ios 0xa8114;
66646664 void getUsers(GJSearchObject*) = ios 0xa79b0, win 0x1571c0, m1 0x48fdec, imac 0x536320;
6665- void gotoLevelPage(GJGameLevel*) = win 0x1473c0, m1 0x47dd44, imac 0x521e70;
6665+ void gotoLevelPage(GJGameLevel*) = win 0x1473c0, m1 0x47dd44, imac 0x521e70, ios 0x9cd20 ;
66666666 void handleIt(bool, gd::string, gd::string, GJHttpType) = win 0x140e00, m1 0x46479c, imac 0x505160, ios 0x8c0bc;
66676667 void handleItDelayed(bool, gd::string, gd::string, GJHttpType) = m1 0x4669d0, imac 0x507fb0;
66686668 void handleItND(cocos2d::CCNode*, void*) = m1 0x466ce4, imac 0x5082a0;
@@ -6808,12 +6808,12 @@ class GameLevelManager : cocos2d::CCNode {
68086808 void saveLocalScore(int, int, int);
68096809 void saveMapPack(GJMapPack*);
68106810 void setActiveSmartTemplate(GJSmartTemplate*);
6811- void setBoolForKey(bool value, char const* key) = win inline, m1 0x49d96c, imac 0x544920 {
6811+ void setBoolForKey(bool value, char const* key) = win inline, m1 0x49d96c, imac 0x544920, ios 0xaf5bc {
68126812 m_searchFilters->setObject(cocos2d::CCString::createWithFormat("%i", (int)value), key);
68136813 }
68146814 void setDiffVal(int, bool);
68156815 void setFolderName(int, gd::string, bool) = imac 0x524790, m1 0x48055c;
6816- void setIntForKey(int value, char const* key) = win inline, m1 0x49d758, imac 0x544720 {
6816+ void setIntForKey(int value, char const* key) = win inline, m1 0x49d758, imac 0x544720, ios 0xaf4c0 {
68176817 m_searchFilters->setObject(cocos2d::CCString::createWithFormat("%i", value), key);
68186818 }
68196819 void setLenVal(int, bool);
@@ -8531,7 +8531,7 @@ class GauntletSelectLayer : cocos2d::CCLayer, BoomScrollLayerDelegate, LevelMana
85318531 void onBack(cocos2d::CCObject* sender) = win 0x1f70d0, imac 0x55b7c0, m1 0x4b1d5c, ios 0x1c0f30;
85328532 void onInfo(cocos2d::CCObject* sender) = win 0x1f6210, m1 0x4b1dd0, imac 0x55b830;
85338533 void onNext(cocos2d::CCObject* sender) = win 0x1f6ee0, imac 0x55b7a0, m1 0x4b1d48;
8534- void onPlay(cocos2d::CCObject* sender) = win 0x1f7190, imac 0x55c2d0, m1 0x4b27b8;
8534+ void onPlay(cocos2d::CCObject* sender) = win 0x1f7190, imac 0x55c2d0, m1 0x4b27b8, ios 0x1c176c ;
85358535 void onPrev(cocos2d::CCObject* sender) = win 0x1f6f00, imac 0x55b780, m1 0x4b1d34;
85368536 void onRefresh(cocos2d::CCObject* sender) = win 0x1f6350, imac 0x55b8e0, m1 0x4b1e88;
85378537 void setupGauntlets() = ios 0x1c10e4, win 0x1f6790, m1 0x4b1f30, imac 0x55b9a0;
@@ -8559,7 +8559,7 @@ class GauntletSprite : cocos2d::CCNode {
85598559 // virtual ~GauntletSprite();
85608560 GauntletSprite() {}
85618561
8562- static GauntletSprite* create(GauntletType gauntletType, bool locked) = win inline, imac 0x381250, m1 0x3115c8 {
8562+ static GauntletSprite* create(GauntletType gauntletType, bool locked) = win inline, imac 0x381250, m1 0x3115c8, ios 0x233794 {
85638563 auto ret = new GauntletSprite();
85648564 if (ret->init(gauntletType, locked)) {
85658565 ret->autorelease();
@@ -11070,7 +11070,7 @@ class GJMapPack : cocos2d::CCNode {
1107011070 }
1107111071 static GJMapPack* create(cocos2d::CCDictionary*) = win 0x16d210, m1 0x478e24;
1107211072
11073- static GJMapPack* create() = win inline, m1 0x4a1910, imac 0x5490c0 {
11073+ static GJMapPack* create() = win inline, m1 0x4a1910, imac 0x5490c0, ios 0xb2d50 {
1107411074 auto ret = new GJMapPack();
1107511075 if (ret->init()) {
1107611076 ret->autorelease();
@@ -14700,10 +14700,10 @@ class LevelSearchLayer : cocos2d::CCLayer, TextInputDelegate, FLAlertLayerProtoc
1470014700 void onSuggested(cocos2d::CCObject* sender) = win 0x2fc640;
1470114701 void onTrending(cocos2d::CCObject* sender) = win 0x2fc700;
1470214702 void toggleDifficulty(cocos2d::CCObject*) = win 0x2fd3c0, imac 0x614340, m1 0x540640, ios 0x57610;
14703- void toggleDifficultyNum(int, bool) = win 0x2fd720, imac 0x614ae0, m1 0x540e20;
14704- void toggleStar(cocos2d::CCObject*) = win 0x2fd0b0, m1 0x540d30, imac 0x614a10;
14703+ void toggleDifficultyNum(int, bool) = win 0x2fd720, imac 0x614ae0, m1 0x540e20, ios 0x57ae8 ;
14704+ void toggleStar(cocos2d::CCObject*) = win 0x2fd0b0, m1 0x540d30, imac 0x614a10, ios 0x579f8 ;
1470514705 void toggleTime(cocos2d::CCObject*);
14706- void toggleTimeNum(int, bool) = win 0x2fdb30, imac 0x614c70, m1 0x540fb4;
14706+ void toggleTimeNum(int, bool) = win 0x2fdb30, imac 0x614c70, m1 0x540fb4, ios 0x57bec ;
1470714707 void updateSearchLabel(char const*) = win 0x2faf20;
1470814708
1470914709 int m_type;
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