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The rest of my bindings
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bindings/2.2074/GeometryDash.bro

Lines changed: 10 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -4044,7 +4044,7 @@ class DailyLevelPage : FLAlertLayer, FLAlertLayerProtocol, GJDailyLevelDelegate,
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gd::string getDailyTimeString(int timeLeft) = win 0xcf200, imac 0x21f120, m1 0x1d1e6c;
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bool init(GJTimedLevelType) = ios 0x1baf38, win 0xcd110, imac 0x21e440, m1 0x1d0ebc;
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void onClose(cocos2d::CCObject* sender) = win 0x86940, imac 0x21f070, m1 0x1d1db4;
4047-
void onTheSafe(cocos2d::CCObject* sender) = win 0xd0bb0, m1 0x1d1e00, imac 0x21f0b0;
4047+
void onTheSafe(cocos2d::CCObject* sender) = win 0xd0bb0, m1 0x1d1e00, imac 0x21f0b0, ios 0x1bbab8;
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void refreshDailyPage();
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void skipDailyLevel(DailyLevelNode*, GJGameLevel*);
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void tryGetDailyStatus() = win 0xcec10;
@@ -6662,7 +6662,7 @@ class GameLevelManager : cocos2d::CCNode {
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void getUserList(UserListType) = ios 0xacef4, win 0x15ffa0, imac 0x5402b0, m1 0x499414;
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void getUserMessages(bool sent, int page, int total) = win 0x157c30, m1 0x490a64, imac 0x537080, ios 0xa8114;
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void getUsers(GJSearchObject*) = ios 0xa79b0, win 0x1571c0, m1 0x48fdec, imac 0x536320;
6665-
void gotoLevelPage(GJGameLevel*) = win 0x1473c0, m1 0x47dd44, imac 0x521e70;
6665+
void gotoLevelPage(GJGameLevel*) = win 0x1473c0, m1 0x47dd44, imac 0x521e70, ios 0x9cd20;
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void handleIt(bool, gd::string, gd::string, GJHttpType) = win 0x140e00, m1 0x46479c, imac 0x505160, ios 0x8c0bc;
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void handleItDelayed(bool, gd::string, gd::string, GJHttpType) = m1 0x4669d0, imac 0x507fb0;
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void handleItND(cocos2d::CCNode*, void*) = m1 0x466ce4, imac 0x5082a0;
@@ -6808,12 +6808,12 @@ class GameLevelManager : cocos2d::CCNode {
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void saveLocalScore(int, int, int);
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void saveMapPack(GJMapPack*);
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void setActiveSmartTemplate(GJSmartTemplate*);
6811-
void setBoolForKey(bool value, char const* key) = win inline, m1 0x49d96c, imac 0x544920 {
6811+
void setBoolForKey(bool value, char const* key) = win inline, m1 0x49d96c, imac 0x544920, ios 0xaf5bc {
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m_searchFilters->setObject(cocos2d::CCString::createWithFormat("%i", (int)value), key);
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}
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void setDiffVal(int, bool);
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void setFolderName(int, gd::string, bool) = imac 0x524790, m1 0x48055c;
6816-
void setIntForKey(int value, char const* key) = win inline, m1 0x49d758, imac 0x544720 {
6816+
void setIntForKey(int value, char const* key) = win inline, m1 0x49d758, imac 0x544720, ios 0xaf4c0 {
68176817
m_searchFilters->setObject(cocos2d::CCString::createWithFormat("%i", value), key);
68186818
}
68196819
void setLenVal(int, bool);
@@ -8531,7 +8531,7 @@ class GauntletSelectLayer : cocos2d::CCLayer, BoomScrollLayerDelegate, LevelMana
85318531
void onBack(cocos2d::CCObject* sender) = win 0x1f70d0, imac 0x55b7c0, m1 0x4b1d5c, ios 0x1c0f30;
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void onInfo(cocos2d::CCObject* sender) = win 0x1f6210, m1 0x4b1dd0, imac 0x55b830;
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void onNext(cocos2d::CCObject* sender) = win 0x1f6ee0, imac 0x55b7a0, m1 0x4b1d48;
8534-
void onPlay(cocos2d::CCObject* sender) = win 0x1f7190, imac 0x55c2d0, m1 0x4b27b8;
8534+
void onPlay(cocos2d::CCObject* sender) = win 0x1f7190, imac 0x55c2d0, m1 0x4b27b8, ios 0x1c176c;
85358535
void onPrev(cocos2d::CCObject* sender) = win 0x1f6f00, imac 0x55b780, m1 0x4b1d34;
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void onRefresh(cocos2d::CCObject* sender) = win 0x1f6350, imac 0x55b8e0, m1 0x4b1e88;
85378537
void setupGauntlets() = ios 0x1c10e4, win 0x1f6790, m1 0x4b1f30, imac 0x55b9a0;
@@ -8559,7 +8559,7 @@ class GauntletSprite : cocos2d::CCNode {
85598559
// virtual ~GauntletSprite();
85608560
GauntletSprite() {}
85618561

8562-
static GauntletSprite* create(GauntletType gauntletType, bool locked) = win inline, imac 0x381250, m1 0x3115c8 {
8562+
static GauntletSprite* create(GauntletType gauntletType, bool locked) = win inline, imac 0x381250, m1 0x3115c8, ios 0x233794 {
85638563
auto ret = new GauntletSprite();
85648564
if (ret->init(gauntletType, locked)) {
85658565
ret->autorelease();
@@ -11070,7 +11070,7 @@ class GJMapPack : cocos2d::CCNode {
1107011070
}
1107111071
static GJMapPack* create(cocos2d::CCDictionary*) = win 0x16d210, m1 0x478e24;
1107211072

11073-
static GJMapPack* create() = win inline, m1 0x4a1910, imac 0x5490c0 {
11073+
static GJMapPack* create() = win inline, m1 0x4a1910, imac 0x5490c0, ios 0xb2d50 {
1107411074
auto ret = new GJMapPack();
1107511075
if (ret->init()) {
1107611076
ret->autorelease();
@@ -14700,10 +14700,10 @@ class LevelSearchLayer : cocos2d::CCLayer, TextInputDelegate, FLAlertLayerProtoc
1470014700
void onSuggested(cocos2d::CCObject* sender) = win 0x2fc640;
1470114701
void onTrending(cocos2d::CCObject* sender) = win 0x2fc700;
1470214702
void toggleDifficulty(cocos2d::CCObject*) = win 0x2fd3c0, imac 0x614340, m1 0x540640, ios 0x57610;
14703-
void toggleDifficultyNum(int, bool) = win 0x2fd720, imac 0x614ae0, m1 0x540e20;
14704-
void toggleStar(cocos2d::CCObject*) = win 0x2fd0b0, m1 0x540d30, imac 0x614a10;
14703+
void toggleDifficultyNum(int, bool) = win 0x2fd720, imac 0x614ae0, m1 0x540e20, ios 0x57ae8;
14704+
void toggleStar(cocos2d::CCObject*) = win 0x2fd0b0, m1 0x540d30, imac 0x614a10, ios 0x579f8;
1470514705
void toggleTime(cocos2d::CCObject*);
14706-
void toggleTimeNum(int, bool) = win 0x2fdb30, imac 0x614c70, m1 0x540fb4;
14706+
void toggleTimeNum(int, bool) = win 0x2fdb30, imac 0x614c70, m1 0x540fb4, ios 0x57bec;
1470714707
void updateSearchLabel(char const*) = win 0x2faf20;
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1470914709
int m_type;

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