@@ -3724,7 +3724,7 @@ class CustomizeObjectLayer : FLAlertLayer, TextInputDelegate, HSVWidgetDelegate,
37243724 void onEditColor(cocos2d::CCObject* sender) = win 0xa7d70, imac 0x1e5d20, m1 0x19d354, ios 0x53640;
37253725 void onHSV(cocos2d::CCObject* sender) = ios 0x53190, win 0xa8470, m1 0x19cd5c, imac 0x1e5740;
37263726 void onLiveEdit(cocos2d::CCObject* sender) = m1 0x19d3a8, imac 0x1e5d80;
3727- void onNextColorChannel(cocos2d::CCObject* sender);
3727+ void onNextColorChannel(cocos2d::CCObject* sender) = win 0xa87d0 ;
37283728 void onPaste(cocos2d::CCObject* sender) = win 0xa7960;
37293729 void onSelectColor(cocos2d::CCObject* sender) = ios 0x534a4, win 0xa95a0, imac 0x1e5a90, m1 0x19d08c;
37303730 void onSelectMode(cocos2d::CCObject* sender) = win 0xa88e0, imac 0x1e5500, m1 0x19cb14;
@@ -14670,7 +14670,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
1467014670 TodoReturn objectMoved(GameObject*) = imac 0xea300;
1467114671 cocos2d::CCArray* objectsAtPosition(cocos2d::CCPoint) = win 0x2ccd00;
1467214672 cocos2d::CCArray* objectsInRect(cocos2d::CCRect, bool);
14673- void onPausePlaytest();
14673+ void onPausePlaytest() = win 0x2d7240 ;
1467414674 void onPlaytest() = ios 0x3624a8, win 0x2d7330, imac 0xf0f00, m1 0xd5d40;
1467514675 void onResumePlaytest() = win 0x2d7d60, m1 0xd66bc, imac 0xf1990, ios 0x362b04;
1467614676 void onStopPlaytest() = ios 0x362c30, win 0x2d7f50, m1 0xd67f8, imac 0xf1ae0;
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