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binding requests + some misc stuff (geode-sdk#1059)
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bindings/2.2074/GeometryDash.bro

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -7142,8 +7142,8 @@ class GameLevelManager : cocos2d::CCNode {
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void updateUsernames() = imac 0x523ed0;
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void updateUserScore() = ios 0xa5620, win 0x153790, m1 0x48c508, imac 0x531c80;
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void uploadAccountComment(gd::string);
7145-
void uploadComment(gd::string, CommentType, int, int) = m1 0x494bec, imac 0x53b480;
7146-
void uploadFriendRequest(int, gd::string) = m1 0x496bfc, imac 0x53d870;
7145+
void uploadComment(gd::string, CommentType, int, int) = win 0x15b510, m1 0x494bec, imac 0x53b480, ios 0xaa938;
7146+
void uploadFriendRequest(int, gd::string) = win 0x15dba0, m1 0x496bfc, imac 0x53d870, ios 0xab968;
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void uploadLevel(GJGameLevel*) = m1 0x482908, imac 0x526fe0;
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void uploadLevelComment(int, gd::string, int);
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void uploadLevelList(GJLevelList*) = m1 0x486180, imac 0x52aed0;
@@ -22416,10 +22416,10 @@ class ShareCommentLayer : FLAlertLayer, TextInputDelegate, UploadActionDelegate,
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virtual void onClosePopup(UploadActionPopup*) = win 0x476690, m1 0x4fe064, imac 0x5c9780, ios 0x1d6b24;
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bool init(gd::string title, int charLimit, CommentType type, int ID, gd::string desc) = win 0x474b40, imac 0x5c7820, m1 0x4fc27c, ios 0x1d53f0;
22419-
void onClear(cocos2d::CCObject* sender) = win 0x475c20, imac 0x5c8b70, m1 0x4fd404;
22420-
void onClose(cocos2d::CCObject* sender) = win 0x476130;
22421-
void onPercent(cocos2d::CCObject* sender) = win 0x475c90, imac 0x5c89e0, m1 0x4fd26c;
22422-
void onShare(cocos2d::CCObject* sender) = win 0x475d90, imac 0x5c8c60;
22419+
void onClear(cocos2d::CCObject* sender) = win 0x475c20, imac 0x5c8b70, m1 0x4fd404, ios 0x1d61f0;
22420+
void onClose(cocos2d::CCObject* sender) = win 0x476130, imac 0x5c8c10, m1 0x4fd4bc, ios 0x1d62ac;
22421+
void onPercent(cocos2d::CCObject* sender) = win 0x475c90, imac 0x5c89e0, m1 0x4fd26c, ios 0x1d6124;
22422+
void onShare(cocos2d::CCObject* sender) = win 0x475d90, imac 0x5c8c60, m1 0x4fd510, ios 0x1d6300;
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void updateCharCountLabel() = ios 0x1d690c, win inline, imac 0x5c9450, m1 0x4fdcb8 {
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if (m_charLimit * .9f <= m_descText.size()) {
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m_charCountLabel->setColor({ 255, 0, 0 });

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