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Fill in macOS bindings in Cocos2d.bro
1 parent 47dbbe7 commit 5f90aae

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2 files changed

+63
-59
lines changed

2 files changed

+63
-59
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bindings/2.2074/Cocos2d.bro

Lines changed: 52 additions & 48 deletions
Original file line numberDiff line numberDiff line change
@@ -782,7 +782,7 @@ class cocos2d::CCMotionStreak : cocos2d::CCNodeRGBA, cocos2d::CCTextureProtocol
782782
void resumeStroke() = m1 0x4b6510, imac 0x55fb40, ios 0x17a618;
783783
void stopStroke() = m1 0x4b6508, imac 0x55fb30, ios 0x17a610;
784784
void tintWithColor(cocos2d::_ccColor3B);
785-
void updateFade(float) = imac 0x55fb10;
785+
void updateFade(float) = m1 0x4b64f8, imac 0x55fb10, ios 0x17a600;
786786

787787
virtual ~CCMotionStreak() = imac 0x55f3b0, m1 0x4b5e2c, ios 0x17a104;
788788

@@ -1276,7 +1276,7 @@ class cocos2d::CCSet : cocos2d::CCObject {
12761276
cocos2d::CCSetIterator end() = imac 0x79e4c0, m1 0x6b09e0, m1 0x6b09e0, ios 0x1afa10;
12771277
cocos2d::CCSet* mutableCopy() = imac 0x79e2b0, m1 0x6b079c, imac 0x79e2b0, m1 0x6b079c;
12781278
void removeAllObjects();
1279-
void removeObject(cocos2d::CCObject*) = imac 0x79e3b0;
1279+
void removeObject(cocos2d::CCObject*) = m1 0x6b08b0, imac 0x79e3b0, ios 0x1af980;
12801280

12811281
virtual void acceptVisitor(cocos2d::CCDataVisitor&) = m1 0x6b06b4, imac 0x79e1c0, ios 0x1af8cc;
12821282
}
@@ -1333,7 +1333,7 @@ class cocos2d::CCParticleSystem : cocos2d::CCNode, cocos2d::CCTextureProtocol {
13331333
bool initWithDictionary(cocos2d::CCDictionary* p0, bool p1) = imac 0x7b31f0, m1 0x6c425c, ios inline {
13341334
return cocos2d::CCParticleSystem::initWithDictionary(p0, "", p1);
13351335
}
1336-
bool initWithFile(char const*, bool) = m1 0x6c26d8, ios 0x196990;
1336+
bool initWithFile(char const*, bool) = m1 0x6c26d8, imac 0x7b14e0, ios 0x196990;
13371337

13381338
unsigned int getAtlasIndex() const;
13391339
bool getDontCleanupOnFinish() const;
@@ -1388,7 +1388,7 @@ class cocos2d::CCParticleSystem : cocos2d::CCNode, cocos2d::CCTextureProtocol {
13881388
void setWasRemoved(bool);
13891389

13901390
// CCParticleSystem(cocos2d::CCParticleSystem const&);
1391-
CCParticleSystem() = ios 0x196830;
1391+
CCParticleSystem() = m1 0x6c250c, imac 0x7b12c0, ios 0x196830;
13921392
virtual ~CCParticleSystem() = m1 0x6c44c4, imac 0x7b34f0, ios 0x197d38;
13931393
bool addParticle();
13941394
void calculateWorldSpace();
@@ -2154,8 +2154,8 @@ class cocos2d::CCNode : cocos2d::CCObject {
21542154
this->schedule(selector, 0.0f, 0, delay);
21552155
}
21562156
void scheduleUpdate() = imac 0x262090, m1 0x20ddf0, ios 0x23c278;
2157-
void scheduleUpdateWithPriority(int) = imac 0x2620c0;
2158-
void scheduleUpdateWithPriorityLua(int, int) = imac 0x2620f0;
2157+
void scheduleUpdateWithPriority(int) = m1 0x20de0c, imac 0x2620c0, ios 0x23c294;
2158+
void scheduleUpdateWithPriorityLua(int, int) = m1 0x20de28, imac 0x2620f0;
21592159
void sortAllChildrenNoIndex();
21602160
void sortAllChildrenWithIndex();
21612161
void stopAction(cocos2d::CCAction* action) = m1 0x20dd6c, imac 0x261fb0, ios inline {
@@ -2291,14 +2291,14 @@ class cocos2d::CCScheduler : cocos2d::CCObject {
22912291
void priorityIn(cocos2d::_listEntry**, cocos2d::CCObject*, int, bool);
22922292
void removeHashElement(cocos2d::_hashSelectorEntry*);
22932293
void removeUpdateFromHash(cocos2d::_listEntry*);
2294-
void resumeTarget(cocos2d::CCObject*);
2294+
void resumeTarget(cocos2d::CCObject*) = m1 0x3aa474, imac 0x42f630, ios 0x1aeb90;
22952295
void resumeTargets(cocos2d::CCSet*);
22962296
unsigned int scheduleScriptFunc(unsigned int, float, bool);
22972297
void scheduleSelector(cocos2d::SEL_SCHEDULE, cocos2d::CCObject*, float, unsigned int, float, bool) = imac 0x42e250, m1 0x3a8f7c, ios 0x1ad808;
22982298
void scheduleSelector(cocos2d::SEL_SCHEDULE, cocos2d::CCObject*, float, bool) = imac 0x42e230, m1 0x3a8f6c, ios 0x1ad7f8;
22992299
void scheduleUpdateForTarget(cocos2d::CCObject*, int, bool) = imac 0x42ee60, m1 0x3a9bec, ios 0x1ae428;
23002300
void unscheduleAll() = m1 0x3a8d94, imac 0x42e060, ios 0x1ad6a0;
2301-
void unscheduleAllForTarget(cocos2d::CCObject*) = imac 0x42f420;
2301+
void unscheduleAllForTarget(cocos2d::CCObject*) = m1 0x3aa208, imac 0x42f420, ios 0x1ae9ec;
23022302
void unscheduleAllWithMinPriority(int);
23032303
void unscheduleScriptEntry(unsigned int);
23042304
void unscheduleSelector(cocos2d::SEL_SCHEDULE, cocos2d::CCObject*) = imac 0x42dd60, m1 0x3a8a88, ios 0x1ad400;
@@ -2415,7 +2415,7 @@ class cocos2d::CCLayerGradient : cocos2d::CCLayerColor {
24152415

24162416
[[link(win, android)]]
24172417
class cocos2d::CCObject : cocos2d::CCCopying {
2418-
static cocos2d::CCObject* createWithCoder(DS_Dictionary*) = m1 0x3e6390;
2418+
static cocos2d::CCObject* createWithCoder(DS_Dictionary*) = m1 0x3e6390, imac 0x477ec0, ios 0x88ad0;
24192419

24202420
// CCObject(cocos2d::CCObject const&);
24212421
CCObject() = imac 0x477bd0, m1 0x3e6090, ios 0x88938;
@@ -2427,7 +2427,9 @@ class cocos2d::CCObject : cocos2d::CCCopying {
24272427

24282428
cocos2d::CCObject* autorelease() = m1 0x3e6314, imac 0x477e10, ios 0x88a6c;
24292429
cocos2d::CCObject* copy();
2430-
bool isSingleReference() const = imac 0x477e40;
2430+
bool isSingleReference() const = m1 0x3e6340, imac 0x477e40, ios inline {
2431+
return m_uReference == 1;
2432+
}
24312433
void release() = imac 0x477de0, m1 0x3e62e0, ios 0x88a38;
24322434
void retain() = imac 0x477e00, m1 0x3e6304, ios 0x88a5c;
24332435
unsigned int retainCount() const;
@@ -2560,11 +2562,11 @@ class cocos2d::CCTargetedTouchHandler {
25602562

25612563
[[link(win, android)]]
25622564
class cocos2d::CCTexture2D : cocos2d::CCObject {
2563-
static void PVRImagesHavePremultipliedAlpha(bool) = imac 0x466800;
2565+
static void PVRImagesHavePremultipliedAlpha(bool) = m1 0x3d667c, imac 0x466800, ios 0x13113c;
25642566
static cocos2d::CCTexture2DPixelFormat defaultAlphaPixelFormat();
25652567
static void setDefaultAlphaPixelFormat(cocos2d::CCTexture2DPixelFormat) = imac 0x4669c0, m1 0x3d683c;
25662568

2567-
bool initPremultipliedATextureWithImage(cocos2d::CCImage*, unsigned int, unsigned int) = m1 0x3d590c;
2569+
bool initPremultipliedATextureWithImage(cocos2d::CCImage*, unsigned int, unsigned int) = m1 0x3d590c, imac 0x465a10, ios 0x130acc;
25682570
bool initWithData(void const*, cocos2d::CCTexture2DPixelFormat, unsigned int, unsigned int, cocos2d::CCSize const&) = imac 0x465650, m1 0x3d557c, ios 0x1307ac;
25692571
bool initWithETCFile(char const*) = imac 0x466730, m1 0x3d65b4;
25702572
bool initWithImage(cocos2d::CCImage*) = m1 0x3d5890, imac 0x4659b0, ios 0x130a5c;
@@ -2607,15 +2609,15 @@ class cocos2d::CCTexture2D : cocos2d::CCObject {
26072609
return this->bitsPerPixelForFormat(m_ePixelFormat);
26082610
}
26092611
char const* description() = imac 0x465970, m1 0x3d584c;
2610-
void drawAtPoint(cocos2d::CCPoint const&) = m1 0x3d62d0;
2611-
void drawInRect(cocos2d::CCRect const&) = m1 0x3d63e8;
2612+
void drawAtPoint(cocos2d::CCPoint const&) = m1 0x3d62d0, imac 0x466450;
2613+
void drawInRect(cocos2d::CCRect const&) = m1 0x3d63e8, imac 0x466560;
26122614
void generateMipmap() = imac 0x466810, m1 0x3d6688;
26132615
bool hasMipmaps();
26142616
bool hasPremultipliedAlpha();
26152617
void* keepData(void*, unsigned int);
26162618
void releaseData(void*);
26172619
void releaseGLTexture() = imac 0x4655f0, m1 0x3d5538;
2618-
char const* stringForFormat() = imac 0x466990;
2620+
char const* stringForFormat() = m1 0x3d6818, imac 0x466990;
26192621

26202622
virtual cocos2d::CCTexture2DPixelFormat getPixelFormat() = m1 0x3d5454, imac 0x4654a0, ios 0x1306c0;
26212623
virtual unsigned int getPixelsWide() = m1 0x3d545c, imac 0x4654b0, ios 0x1306c8;
@@ -2724,7 +2726,7 @@ class cocos2d::CCTouchDelegate {
27242726

27252727
[[link(win, android)]]
27262728
class cocos2d::CCTouchDispatcher : cocos2d::CCObject, cocos2d::EGLTouchDelegate {
2727-
bool init() = imac 0x4b86d0;
2729+
bool init() = m1 0x4203d4, imac 0x4b86d0, ios 0x15220c;
27282730

27292731
int getTargetPrio() const;
27302732

@@ -2750,10 +2752,10 @@ class cocos2d::CCTouchDispatcher : cocos2d::CCObject, cocos2d::EGLTouchDelegate
27502752
cocos2d::CCTouchHandler* findHandler(cocos2d::CCTouchDelegate*) = imac 0x4b8f90, m1 0x420cec, ios 0x1528d8;
27512753
void forceAddHandler(cocos2d::CCTouchHandler*, cocos2d::CCArray*);
27522754
void forceRemoveAllDelegates();
2753-
void forceRemoveDelegate(cocos2d::CCTouchDelegate*) = imac 0x4b8d10;
2755+
void forceRemoveDelegate(cocos2d::CCTouchDelegate*) = m1 0x420a38, imac 0x4b8d10, ios 0x1526c0;
27542756
void incrementForcePrio(int);
27552757
bool isDispatchEvents();
2756-
bool isUsingForcePrio() = imac 0x4b8970;
2758+
bool isUsingForcePrio() = m1 0x420658, imac 0x4b8970, ios 0x152420;
27572759
void rearrangeHandlers(cocos2d::CCArray* handlers) = ios inline {
27582760
std::sort(handlers->data->arr, handlers->data->arr + handlers->data->num, [](const CCObject* p1, const CCObject* p2) {
27592761
return ((CCTouchHandler*)p1)->getPriority() < ((CCTouchHandler*)p2)->getPriority();
@@ -3007,12 +3009,12 @@ class cocos2d::CCDirector : cocos2d::CCObject, cocos2d::TypeInfo {
30073009
void setDefaultValues() = imac 0x46f8f0, m1 0x3dea54;
30083010
void setDelegate(cocos2d::CCDirectorDelegate*);
30093011
void setDeltaTime(float);
3010-
void setDepthTest(bool) = imac 0x46fc40;
3012+
void setDepthTest(bool) = m1 0x3ded0c, imac 0x46fc40, ios 0x178abc;
30113013
void setDisplayStats(bool);
30123014
void setDontCallWillSwitch(bool);
3013-
void setGLDefaultValues() = imac 0x46fbd0;
3015+
void setGLDefaultValues() = m1 0x3decac, imac 0x46fbd0, ios 0x178a70;
30143016
void setNextDeltaTimeZero(bool);
3015-
void setNextScene() = imac 0x470340;
3017+
void setNextScene() = m1 0x3df328, imac 0x470340, ios 0x178d8c;
30163018
void setNotificationNode(cocos2d::CCNode*) = m1 0x3e07d4, imac 0x471a70;
30173019
void setOpenGLView(cocos2d::CCEGLView*);
30183020
void setProjection(cocos2d::ccDirectorProjection) = imac 0x46fc80, m1 0x3ded3c, ios 0x178aec;
@@ -3064,9 +3066,9 @@ class cocos2d::CCDirector : cocos2d::CCObject, cocos2d::TypeInfo {
30643066
bool pushScene(cocos2d::CCScene*) = imac 0x471230, m1 0x3e0034, ios 0x179580;
30653067
void removeStatsLabel() = imac 0x471990, m1 0x3e0734;
30663068
bool replaceScene(cocos2d::CCScene*) = imac 0x4712e0, m1 0x3e00fc, ios 0x179608;
3067-
void resetSmoothFixCounter() = imac 0x4706e0, ios 0x178ff4;
3069+
void resetSmoothFixCounter() = m1 0x3df678, imac 0x4706e0, ios 0x178ff4;
30683070
void reshapeProjection(cocos2d::CCSize const&);
3069-
void resume() = imac 0x471910;
3071+
void resume() = m1 0x3e06bc, imac 0x471910, ios 0x179ac8;
30703072
void runWithScene(cocos2d::CCScene*) = m1 0x3dff70, imac 0x471190, ios 0x179554;
30713073
int sceneCount();
30723074
void setupScreenScale(cocos2d::CCSize, cocos2d::CCSize, cocos2d::TextureQuality);
@@ -3411,7 +3413,7 @@ class cocos2d::CCActionManager : cocos2d::CCObject {
34113413
void addAction(cocos2d::CCAction*, cocos2d::CCNode*, bool) = m1 0x1d4dfc, imac 0x221dd0, ios 0x2f4378;
34123414
void removeAction(cocos2d::CCAction*) = ios 0x2f493c;
34133415
void pauseTarget(cocos2d::CCObject*) = imac 0x221b10, m1 0x1d4aec;
3414-
void resumeTarget(cocos2d::CCObject*) = m1 0x1d4be8;
3416+
void resumeTarget(cocos2d::CCObject*) = m1 0x1d4be8, imac 0x221bf0, ios 0x2f4280;
34153417
unsigned int numberOfRunningActionsInTarget(cocos2d::CCObject* target) = m1 0x1d58cc, imac 0x2227b0, ios inline {
34163418
struct tHashElement {
34173419
ccArray* actions;
@@ -3610,7 +3612,7 @@ class cocos2d::CCDictionary : cocos2d::CCObject {
36103612
cocos2d::CCObject* objectForKey(intptr_t) = imac 0x2fa440, m1 0x292b98, ios 0x41aba8;
36113613
cocos2d::CCObject* randomObject();
36123614
void removeAllObjects() = m1 0x292260, imac 0x2f9b10, ios 0x41a564;
3613-
void removeObjectForElememt(cocos2d::CCDictElement*) = imac 0x2fb910;
3615+
void removeObjectForElememt(cocos2d::CCDictElement*) = m1 0x293dbc, imac 0x2fb910, ios 0x41bca0;
36143616
void removeObjectForKey(gd::string const&) = imac 0x2fb510, m1 0x293a98, ios 0x41b9d8;
36153617
void removeObjectForKey(intptr_t) = imac 0x2fba60, m1 0x293f08, ios 0x41bdcc;
36163618
void removeObjectsForKeys(cocos2d::CCArray*);
@@ -3636,8 +3638,10 @@ class cocos2d::CCRenderTexture : cocos2d::CCNode {
36363638
return nullptr;
36373639
}
36383640

3639-
bool initWithWidthAndHeight(int, int, cocos2d::CCTexture2DPixelFormat);
3640-
bool initWithWidthAndHeight(int, int, cocos2d::CCTexture2DPixelFormat, unsigned int) = m1 0x510a0c, ios 0x3b8888;
3641+
bool initWithWidthAndHeight(int, int, cocos2d::CCTexture2DPixelFormat) = m1 0x51091c, imac 0x5ddb20, ios inline {
3642+
return this->initWithWidthAndHeight(p0, p1, p2, 0);
3643+
}
3644+
bool initWithWidthAndHeight(int, int, cocos2d::CCTexture2DPixelFormat, unsigned int) = m1 0x510a0c, imac 0x5ddc00, ios 0x3b8888;
36413645

36423646
cocos2d::_ccColor4F const& getClearColor() const;
36433647
float getClearDepth() const;
@@ -4319,23 +4323,23 @@ class cocos2d::CCDrawNode : cocos2d::CCNodeRGBA {
43194323
void drawCircle(cocos2d::CCPoint const&, float, cocos2d::_ccColor4F const&, float, cocos2d::_ccColor4F const&, unsigned int) = imac 0x5fb090, m1 0x529f50, ios 0x46890;
43204324
void drawCubicBezier(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, unsigned int, cocos2d::_ccColor4F const&);
43214325
void drawDot(cocos2d::CCPoint const& pos, float radius, cocos2d::_ccColor4F const& color) = imac 0x5f99d0, m1 0x528ae8, ios inline {
4322-
unsigned int vertex_count = 2*3;
4326+
unsigned int vertex_count = 2*3;
43234327
cocos2d::CCDrawNode::ensureCapacity(vertex_count);
4324-
4325-
cocos2d::ccV2F_C4B_T2F a = {{pos.x - radius, pos.y - radius}, cocos2d::ccc4BFromccc4F(color), {-1.0, -1.0} };
4326-
cocos2d::ccV2F_C4B_T2F b = {{pos.x - radius, pos.y + radius}, cocos2d::ccc4BFromccc4F(color), {-1.0, 1.0} };
4327-
cocos2d::ccV2F_C4B_T2F c = {{pos.x + radius, pos.y + radius}, cocos2d::ccc4BFromccc4F(color), { 1.0, 1.0} };
4328-
cocos2d::ccV2F_C4B_T2F d = {{pos.x + radius, pos.y - radius}, cocos2d::ccc4BFromccc4F(color), { 1.0, -1.0} };
4329-
4330-
cocos2d::ccV2F_C4B_T2F_Triangle *triangles = (cocos2d::ccV2F_C4B_T2F_Triangle *)(m_pBuffer + m_nBufferCount);
4328+
4329+
cocos2d::ccV2F_C4B_T2F a = {{pos.x - radius, pos.y - radius}, cocos2d::ccc4BFromccc4F(color), {-1.0, -1.0} };
4330+
cocos2d::ccV2F_C4B_T2F b = {{pos.x - radius, pos.y + radius}, cocos2d::ccc4BFromccc4F(color), {-1.0, 1.0} };
4331+
cocos2d::ccV2F_C4B_T2F c = {{pos.x + radius, pos.y + radius}, cocos2d::ccc4BFromccc4F(color), { 1.0, 1.0} };
4332+
cocos2d::ccV2F_C4B_T2F d = {{pos.x + radius, pos.y - radius}, cocos2d::ccc4BFromccc4F(color), { 1.0, -1.0} };
4333+
4334+
cocos2d::ccV2F_C4B_T2F_Triangle *triangles = (cocos2d::ccV2F_C4B_T2F_Triangle *)(m_pBuffer + m_nBufferCount);
43314335
cocos2d::ccV2F_C4B_T2F_Triangle triangle0 = {a, b, c};
43324336
cocos2d::ccV2F_C4B_T2F_Triangle triangle1 = {a, c, d};
4333-
triangles[0] = triangle0;
4334-
triangles[1] = triangle1;
4335-
4336-
m_nBufferCount += vertex_count;
4337-
4338-
m_bDirty = true;
4337+
triangles[0] = triangle0;
4338+
triangles[1] = triangle1;
4339+
4340+
m_nBufferCount += vertex_count;
4341+
4342+
m_bDirty = true;
43394343
}
43404344
bool drawLines(cocos2d::CCPoint*, unsigned int, float, cocos2d::_ccColor4F const&) = imac 0x5fb010, m1 0x529ed0, ios 0x46810;
43414345
bool drawPolygon(cocos2d::CCPoint*, unsigned int, cocos2d::ccColor4F const&, float, cocos2d::ccColor4F const&) = imac 0x5fa0e0, m1 0x5290cc, ios 0x45dcc;
@@ -4344,7 +4348,7 @@ class cocos2d::CCDrawNode : cocos2d::CCNodeRGBA {
43444348
//bool drawRect(cocos2d::CCRect const&, cocos2d::_ccColor4F const&, float, cocos2d::_ccColor4F const&) = m1 0x529d10, imac 0x5fae60;
43454349
void drawSegment(cocos2d::CCPoint const&, cocos2d::CCPoint const&, float, cocos2d::_ccColor4F const&) = imac 0x5fa890, m1 0x5298c0, ios 0x462c0;
43464350
void ensureCapacity(unsigned int) = imac 0x5f95c0, m1 0x528728, ios 0x45b14;
4347-
void listenBackToForeground(cocos2d::CCObject*) = imac 0x5fb280;
4351+
void listenBackToForeground(cocos2d::CCObject*) = m1 0x52a110, imac 0x5fb280;
43484352
void render() = imac 0x5f9770, m1 0x5288b4;
43494353

43504354
virtual bool init() = imac 0x5f9610, m1 0x52877c, ios 0x45b68;
@@ -4410,7 +4414,7 @@ class cocos2d::CCSpriteFrame : cocos2d::CCObject {
44104414
}
44114415
bool initWithTextureFilename(char const*, cocos2d::CCRect const&, bool, cocos2d::CCPoint const&, cocos2d::CCSize const&) = imac 0x3445a0, m1 0x2d9a18, ios 0x24d2dc;
44124416

4413-
gd::string getFrameName() const = m1 inline, imac inline {
4417+
gd::string getFrameName() const = mac inline {
44144418
return m_strFrameName;
44154419
}
44164420
cocos2d::CCPoint const& getOffset();
@@ -4890,7 +4894,7 @@ class DS_Dictionary {
48904894
void setArrayForKey(char const*, cocos2d::CCArray*) = imac 0x170440, m1 0x13c4d0;
48914895
void setBoolForKey(char const*, bool, bool);
48924896
void setBoolForKey(char const*, bool) = imac 0x16e790, m1 0x13ab9c, ios 0x165750;
4893-
void setBoolMapForKey(char const*, gd::map<gd::string, bool>&) = m1 0x13cf9c;
4897+
void setBoolMapForKey(char const*, gd::map<gd::string, bool>&) = m1 0x13cf9c, imac 0x170fe0, ios 0x1663b4;
48944898
void setDictForKey(char const*, cocos2d::CCDictionary*) = imac 0x170db0, m1 0x13cd9c, ios 0x1662a8;
48954899
void setFloatForKey(char const*, float) = imac 0x16e9c0, m1 0x13ad84;
48964900
void setFloatForKey(char const*, float, bool);
@@ -5132,7 +5136,7 @@ class cocos2d::extension::CCScale9Sprite : cocos2d::CCNodeRGBA {
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class cocos2d::extension::CCHttpClient : cocos2d::CCObject {
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// CCHttpClient() = imac 0x441fb0, m1 0x3b3ec8;
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static cocos2d::extension::CCHttpClient* getInstance() = imac 0x425520, m1 0x3a04ec, ios 0x240778;
5135-
static void destroyInstance() = m1 0x3a0550;
5139+
static void destroyInstance() = m1 0x3a0550, imac 0x425580;
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void send(cocos2d::extension::CCHttpRequest* request) = imac 0x426430, m1 0x3a12c0, ios 0x241138;
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bool lazyInitThreadSemphore() = imac 0x425880, m1 0x3a0864;
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void dispatchResponseCallbacks(float);
@@ -5291,9 +5295,9 @@ class cocos2d::CCLightning : cocos2d::CCNode, cocos2d::CCRGBAProtocol {
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}
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}
52935297

5294-
void strike() = win 0x44880, m1 0x4faa74, ios 0x347290;
5295-
void strikeFinished() = win 0x448f0, imac 0x5c5e60;
5296-
void strikeRandom() = win inline, ios inline, m1 0x4fabe0 {
5298+
void strike() = win 0x44880, m1 0x4faa74, imac 0x5c5bd0, ios 0x347290;
5299+
void strikeFinished() = win 0x448f0, m1 0x4facc8, imac 0x5c5e60, ios 0x3473fc;
5300+
void strikeRandom() = win inline, ios inline, m1 0x4fabe0, imac 0x5c5d80 {
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m_seed = rand();
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this->strike();
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}

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