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DialogLayer (geode-sdk#970)
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bindings/2.2074/GeometryDash.bro

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -4143,10 +4143,10 @@ class DialogDelegate {
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class DialogLayer : cocos2d::CCLayerColor, TextAreaDelegate {
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// virtual ~DialogLayer();
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4146-
static DialogLayer* create(DialogObject* object, int background) = win inline, imac 0x3b4270 {
4146+
static DialogLayer* create(DialogObject* object, int background) = win inline, imac 0x3b4270, ios 0x8a89c {
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return DialogLayer::createDialogLayer(object, nullptr, background);
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}
4149-
static DialogLayer* createDialogLayer(DialogObject* object, cocos2d::CCArray* objects, int background) = win 0xd1f60, imac 0x3b4280, m1 0x33f928;
4149+
static DialogLayer* createDialogLayer(DialogObject* object, cocos2d::CCArray* objects, int background) = win 0xd1f60, imac 0x3b4280, m1 0x33f928, ios 0x8a8a8;
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static DialogLayer* createWithObjects(cocos2d::CCArray* objects, int background) = ios 0x8a934, win inline, imac 0x3b43c0, m1 0x33fa38 {
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return DialogLayer::createDialogLayer(nullptr, objects, background);
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}
@@ -4165,12 +4165,12 @@ class DialogLayer : cocos2d::CCLayerColor, TextAreaDelegate {
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void animateIn(DialogAnimationType) = ios 0x8b61c, imac 0x3b5560, m1 0x340b4c;
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void animateInDialog() = imac 0x3b57a0;
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void animateInRandomSide() = ios 0x8b5c4, win 0xd2c40, m1 0x340aec, imac 0x3b5510;
4168-
void displayDialogObject(DialogObject*) = win 0xd2570, m1 0x33ffc8, imac 0x3b4980;
4169-
void displayNextObject() = win 0xd2510, m1 0x33ff28, imac 0x3b48d0;
4170-
void finishCurrentAnimation() = imac 0x3b4ff0, m1 0x340620;
4171-
void handleDialogTap() = win 0xd2940, m1 0x3404c4;
4172-
bool init(DialogObject*, cocos2d::CCArray*, int) = win 0xd20b0, imac 0x3b43e0, m1 0x33fa48;
4173-
void onClose() = win 0xd2ae0;
4168+
void displayDialogObject(DialogObject*) = win 0xd2570, m1 0x33ffc8, imac 0x3b4980, ios 0x8add0;
4169+
void displayNextObject() = win 0xd2510, m1 0x33ff28, imac 0x3b48d0, ios 0x8ad70;
4170+
void finishCurrentAnimation() = imac 0x3b4ff0, m1 0x340620, ios 0x8b2dc;
4171+
void handleDialogTap() = win 0xd2940, m1 0x3404c4, ios 0x8b214;
4172+
bool init(DialogObject*, cocos2d::CCArray*, int) = win 0xd20b0, imac 0x3b43e0, m1 0x33fa48, ios 0x8a944;
4173+
void onClose() = win 0xd2ae0, ios 0x8b334;
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void updateChatPlacement(DialogChatPlacement placement) = ios 0x8b158, win inline, m1 0x340408, imac 0x3b4de0 {
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auto winSize = cocos2d::CCDirector::sharedDirector()->getWinSize();
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switch (placement) {
@@ -4185,7 +4185,7 @@ class DialogLayer : cocos2d::CCLayerColor, TextAreaDelegate {
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break;
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}
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}
4188-
void updateNavButtonFrame() = win 0xd28c0, imac 0x3b4d70;
4188+
void updateNavButtonFrame() = win 0xd28c0, imac 0x3b4d70, ios 0x8b0f8;
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41904190
float m_animateTime;
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cocos2d::CCLayer* m_mainLayer;

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