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LevelEditorLayer::dirtifyTriggers
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bindings/2.2074/GeometryDash.bro

Lines changed: 9 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -14306,10 +14306,16 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
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GameObject* createObject(int, cocos2d::CCPoint, bool) = ios 0x359a70, win 0x2cbf90, m1 0xc7be8, imac 0xe0940;
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void createObjectsFromSetup(gd::string&) = win 0x2cb110, m1 0xc4c50, imac 0xdd250, ios 0x3576e8;
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cocos2d::CCArray* createObjectsFromString(gd::string const&, bool, bool) = win 0x2cb920, m1 0xc6e60, imac 0xdf9e0, ios 0x3590e4;
14309-
void dirtifyTriggers();
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void dirtifyTriggers() = win inline, m1 0xd58e0, imac 0xf0a00, ios 0x36211c {
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m_triggersChanged = true;
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m_colorTriggersChanged = true;
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m_pulseTriggersChanged = true;
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m_alphaTriggersChanged = true;
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m_spawnTriggersChanged = true;
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}
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cocos2d::CCArray* duplicateKeyframeAnimation(int) = win 0x2d9210;
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TodoReturn fastUpdateDisabledGroups();
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int findGameObject(int);
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GameObject* findGameObject(int);
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TodoReturn findStartPosObject() = ios 0x362134;
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TodoReturn forceShowSelectedObjects(bool);
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TodoReturn fullUpdateDisabledGroups();
@@ -14468,7 +14474,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
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bool m_keepEditorLayer;
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bool m_unk3751;
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geode::SeedValueRSV m_coinCount;
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bool m_unk3760;
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bool m_triggersChanged;
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bool m_colorTriggersChanged;
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bool m_pulseTriggersChanged;
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bool m_alphaTriggersChanged;

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