@@ -14306,10 +14306,16 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
1430614306 GameObject* createObject(int, cocos2d::CCPoint, bool) = ios 0x359a70, win 0x2cbf90, m1 0xc7be8, imac 0xe0940;
1430714307 void createObjectsFromSetup(gd::string&) = win 0x2cb110, m1 0xc4c50, imac 0xdd250, ios 0x3576e8;
1430814308 cocos2d::CCArray* createObjectsFromString(gd::string const&, bool, bool) = win 0x2cb920, m1 0xc6e60, imac 0xdf9e0, ios 0x3590e4;
14309- void dirtifyTriggers();
14309+ void dirtifyTriggers() = win inline, m1 0xd58e0, imac 0xf0a00, ios 0x36211c {
14310+ m_triggersChanged = true;
14311+ m_colorTriggersChanged = true;
14312+ m_pulseTriggersChanged = true;
14313+ m_alphaTriggersChanged = true;
14314+ m_spawnTriggersChanged = true;
14315+ }
1431014316 cocos2d::CCArray* duplicateKeyframeAnimation(int) = win 0x2d9210;
1431114317 TodoReturn fastUpdateDisabledGroups();
14312- int findGameObject(int);
14318+ GameObject* findGameObject(int);
1431314319 TodoReturn findStartPosObject() = ios 0x362134;
1431414320 TodoReturn forceShowSelectedObjects(bool);
1431514321 TodoReturn fullUpdateDisabledGroups();
@@ -14468,7 +14474,7 @@ class LevelEditorLayer : GJBaseGameLayer, LevelSettingsDelegate {
1446814474 bool m_keepEditorLayer;
1446914475 bool m_unk3751;
1447014476 geode::SeedValueRSV m_coinCount;
14471- bool m_unk3760 ;
14477+ bool m_triggersChanged ;
1447214478 bool m_colorTriggersChanged;
1447314479 bool m_pulseTriggersChanged;
1447414480 bool m_alphaTriggersChanged;
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