@@ -3693,31 +3693,31 @@ class cocos2d::CCScheduler : cocos2d::CCObject {
36933693 / / float getTimeScale ();
36943694 / / void setTimeScale (float);
36953695 / / CCScheduler (cocos2d::CCScheduler const & );
3696- CCScheduler ();
3697- virtual ~ CCScheduler ();
3696+ CCScheduler () = m1 0x3b35b0 , imac 0x441f20 , ios 0x1aa21c ;
3697+ virtual ~ CCScheduler () = m1 0x3b35ec , imac 0x441f70 , ios 0x1aa258 ;
36983698
36993699 virtual void update (float) = imac 0x443db0 , m1 0x3b5480 , ios 0x1abb2c ;
37003700
3701- void appendIn (cocos2d::_listEntry** , cocos2d::CCObject* , bool );
3702- bool isTargetPaused (cocos2d::CCObject* );
3703- cocos2d::CCSet* pauseAllTargets ();
3704- cocos2d::CCSet* pauseAllTargetsWithMinPriority (int );
3701+ void appendIn (cocos2d::_listEntry** , cocos2d::CCObject* , bool ) = m1 0x3b4104 , imac 0x442a50 , ios 0x1aacc8 ;
3702+ bool isTargetPaused (cocos2d::CCObject* ) = m1 0x3b50a8 , imac 0x4439b0 , ios inline ;
3703+ cocos2d::CCSet* pauseAllTargets () = m1 0x3b52b4 , imac 0x443be0 , ios inline ;
3704+ cocos2d::CCSet* pauseAllTargetsWithMinPriority (int ) = m1 0x3b52bc , imac 0x443bf0 , ios inline ;
37053705 void pauseTarget (cocos2d::CCObject* ) = imac 0x443780 , m1 0x3b4eb4 , ios 0x1ab938 ;
3706- void priorityIn (cocos2d::_listEntry** , cocos2d::CCObject* , int , bool );
3707- void removeHashElement (cocos2d::_hashSelectorEntry* );
3708- void removeUpdateFromHash (cocos2d::_listEntry* );
3706+ void priorityIn (cocos2d::_listEntry** , cocos2d::CCObject* , int , bool ) = m1 0x3b3d64 , imac 0x4426d0 , ios 0x1aa944 ;
3707+ void removeHashElement (cocos2d::_hashSelectorEntry* ) = m1 0x3b36c4 , imac 0x442070 , ios 0x1aa2bc ;
3708+ void removeUpdateFromHash (cocos2d::_listEntry* ) = m1 0x3b458c , imac 0x442ed0 , ios 0x1ab12c ;
37093709 void resumeTarget (cocos2d::CCObject* ) = imac 0x443550 , m1 0x3b4cc8 , ios 0x1ab74c ;
3710- void resumeTargets (cocos2d::CCSet* );
3711- unsigned int scheduleScriptFunc (unsigned int , float, bool );
3710+ void resumeTargets (cocos2d::CCSet* ) = m1 0x3b53ec , imac 0x443d20 , ios inline ;
3711+ unsigned int scheduleScriptFunc (unsigned int , float, bool ) = m1 0x3b4c00 , imac 0x4434b0 , ios inline ;
37123712 void scheduleSelector (cocos2d::SEL_SCHEDULE, cocos2d::CCObject* , float, bool ) = imac 0x442180 , m1 0x3b37ec , ios 0x1aa3e4 ;
37133713 void scheduleSelector (cocos2d::SEL_SCHEDULE, cocos2d::CCObject* , float, unsigned int , float, bool ) = imac 0x4421a0 , m1 0x3b37fc , ios 0x1aa3f4 ;
37143714 void scheduleUpdateForTarget (cocos2d::CCObject* , int , bool ) = imac 0x442d80 , m1 0x3b4450 , ios 0x1aaff8 ;
37153715 void unscheduleAll () = imac 0x441fc0 , m1 0x3b3630 , ios 0x1aa29c ;
37163716 void unscheduleAllForTarget (cocos2d::CCObject* ) = imac 0x443320 , m1 0x3b4a5c , ios 0x1ab5a8 ;
3717- void unscheduleAllWithMinPriority (int );
3718- void unscheduleScriptEntry (unsigned int );
3717+ void unscheduleAllWithMinPriority (int ) = m1 0x3b4970 , imac 0x443230 , ios 0x1ab4c8 ;
3718+ void unscheduleScriptEntry (unsigned int ) = m1 0x3b4c6c , imac 0x443500 , ios inline ;
37193719 void unscheduleSelector (cocos2d::SEL_SCHEDULE, cocos2d::CCObject* ) = imac 0x441cb0 , m1 0x3b3320 , ios 0x1a9ffc ;
3720- void unscheduleUpdateForTarget (cocos2d::CCObject const * );
3720+ void unscheduleUpdateForTarget (cocos2d::CCObject const * ) = m1 0x3b4844 , imac 0x443110 , ios 0x1ab39c ;
37213721}
37223722
37233723[[link (win, android)]]
@@ -4507,20 +4507,20 @@ class cocos2d::CCTime {
45074507
45084508[[link (win, android)]]
45094509class cocos2d::CCTimer : cocos2d::CCObject {
4510- CCTimer ();
4510+ CCTimer () = m1 0x3b2eb0 , imac 0x441850 , ios inline ;
45114511
4512- static cocos2d::CCTimer* timerWithScriptHandler (int , float);
4513- static cocos2d::CCTimer* timerWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE);
4514- static cocos2d::CCTimer* timerWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE, float);
4512+ static cocos2d::CCTimer* timerWithScriptHandler (int , float) = m1 0x3b3068 , imac 0x441a20 , ios inline ;
4513+ static cocos2d::CCTimer* timerWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE) = m1 0x3b2ef0 , imac 0x4418a0 , ios inline ;
4514+ static cocos2d::CCTimer* timerWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE, float) = m1 0x3b2fc0 , imac 0x441970 , ios inline ;
45154515
45164516 virtual void update (float) = imac 0x441b00 , m1 0x3b3134 , ios 0x1a9e18 ;
45174517
4518- float getInterval () const ;
4519- cocos2d::SEL_SCHEDULE getSelector () const ;
4520- bool initWithScriptHandler (int , float);
4521- bool initWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE);
4522- bool initWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE, float, unsigned int , float);
4523- void setInterval (float);
4518+ float getInterval () const = m1 0x3b3558 , imac 0x441ea0 , ios inline ;
4519+ cocos2d::SEL_SCHEDULE getSelector () const = m1 0x3b3568 , imac 0x441ec0 , ios inline ;
4520+ bool initWithScriptHandler (int , float) = m1 0x3b30f0 , imac 0x441ab0 , ios inline ;
4521+ bool initWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE) = m1 0x3b3108 , imac 0x441ad0 , ios inline ;
4522+ bool initWithTarget (cocos2d::CCObject* , cocos2d::SEL_SCHEDULE, float, unsigned int , float) = m1 0x3b2f88 , imac 0x441930 , ios inline ;
4523+ void setInterval (float) = m1 0x3b3560 , imac 0x441eb0 , ios inline ;
45244524}
45254525
45264526[[link (win, android)]]
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