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add the missing ios binding
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bindings/2.2074/GeometryDash.bro

Lines changed: 1 addition & 1 deletion
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@@ -16483,7 +16483,7 @@ class PauseLayer : CCBlockLayer, FLAlertLayerProtocol {
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void onTime(cocos2d::CCObject* sender);
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void onTryEdit(cocos2d::CCObject* sender) = win 0x3687e0, m1 0x34d760, imac 0x3c44c0;
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void setupProgressBars();
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void sfxSliderChanged(cocos2d::CCObject*) = win 0x35cd70, m1 0x34db2c, imac 0x3c48b0;
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void sfxSliderChanged(cocos2d::CCObject*) = ios 0x146bfc, win 0x35cd70, m1 0x34db2c, imac 0x3c48b0;
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void tryQuit(cocos2d::CCObject* sender) = ios 0x146a80, win 0x368c50, m1 0x34d988, imac 0x3c4700;
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TodoReturn tryShowBanner(float);
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