@@ -27018,13 +27018,13 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
2701827018 void exitPlatformerAnimateJump() = win 0x3771a0, m1 0x371834, imac 0x3f09f0, ios 0x21de6c;
2701927019 void fadeOutStreak2(float duration) = ios 0x22861c, win 0x38a400, imac 0x402470, m1 0x38071c;
2702027020 void flashPlayer(float flashDuration, float flashDelay, cocos2d::ccColor3B mainColor, cocos2d::ccColor3B secondColor) = win inline, m1 0x37c04c, imac 0x3fd3f0, ios inline {
27021- m_colorRelated2 = mainColor;
27022- m_flashRelated3 = secondColor;
27023- this->setColor(m_colorRelated2 );
27024- this->setSecondColor(m_flashRelated3 );
27021+ m_flashMainColor = mainColor;
27022+ m_flashSecondColor = secondColor;
27023+ this->setColor(m_flashMainColor );
27024+ this->setSecondColor(m_flashSecondColor );
2702527025 m_flashTime = m_totalTime;
27026- m_flashRelated = flashDuration;
27027- m_flashRelated1 = flashDelay;
27026+ m_flashDuration = flashDuration;
27027+ m_flashDelay = flashDelay;
2702827028 }
2702927029 void flipGravity(bool flip, bool noEffects) = ios 0x21eb30, win 0x384440, imac 0x3f1c30, m1 0x372910;
2703027030 int flipMod() = win inline, m1 0x370968, imac 0x3efae0, ios inline {
@@ -27835,10 +27835,10 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
2783527835 double m_lastJumpTime;
2783627836 double m_lastFlipTime;
2783727837 double m_flashTime;
27838- float m_flashRelated ;
27839- float m_flashRelated1 ;
27840- cocos2d::ccColor3B m_colorRelated2 ;
27841- cocos2d::ccColor3B m_flashRelated3 ;
27838+ float m_flashDuration ;
27839+ float m_flashDelay ;
27840+ cocos2d::ccColor3B m_flashMainColor ;
27841+ cocos2d::ccColor3B m_flashSecondColor ;
2784227842 double m_lastSpiderFlipTime;
2784327843 bool m_unkBool5;
2784427844 bool m_maybeIsVehicleGlowing;
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