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| 1 | +/* |
| 2 | + * Copyright (c) 2009-2025 jMonkeyEngine |
| 3 | + * All rights reserved. |
| 4 | + * |
| 5 | + * Redistribution and use in source and binary forms, with or without |
| 6 | + * modification, are permitted provided that the following conditions are |
| 7 | + * met: |
| 8 | + * |
| 9 | + * * Redistributions of source code must retain the above copyright |
| 10 | + * notice, this list of conditions and the following disclaimer. |
| 11 | + * |
| 12 | + * * Redistributions in binary form must reproduce the above copyright |
| 13 | + * notice, this list of conditions and the following disclaimer in the |
| 14 | + * documentation and/or other materials provided with the distribution. |
| 15 | + * |
| 16 | + * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| 17 | + * may be used to endorse or promote products derived from this software |
| 18 | + * without specific prior written permission. |
| 19 | + * |
| 20 | + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 21 | + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| 22 | + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 23 | + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 24 | + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 25 | + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 26 | + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 27 | + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| 28 | + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| 29 | + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 30 | + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 31 | + */ |
1 | 32 | package com.jme3.anim.tween.action; |
2 | 33 |
|
| 34 | +/** |
| 35 | + * A provider interface which provides a value {@link BlendSpace#getWeight()} to control the blending between 2 successive actions in a {@link BlendAction}. |
| 36 | + * The blending weight is a read-only value, and it can be manipulated using the arbitrary value {@link BlendSpace#setValue(float)} during the application runtime. |
| 37 | + * |
| 38 | + * <p> |
| 39 | + * Notes about the blending action and its relations with the blending weight: |
| 40 | + * <ul> |
| 41 | + * <li> Blending is the action of mixing between 2 successive animation {@link BlendableAction}s by interpolating their transforms and |
| 42 | + * then applying the result on the assigned {@link HasLocalTransform} object, the {@link BlendSpace} provides this blending action with a blend weight value. </li> |
| 43 | + * <li> The blend weight is the value for the interpolation for the target transforms. </li> |
| 44 | + * <li> The blend weight value must be in this interval [0, 1]. </li> |
| 45 | + * </ul> |
| 46 | + * </p> |
| 47 | + * |
| 48 | + * <p> |
| 49 | + * Different blending weight case scenarios managed by {@link BlendAction} internally: |
| 50 | + * <ul> |
| 51 | + * <li> In case of (0 < Blending weight < 1), the blending is executed each update among 2 actions, the first action will use |
| 52 | + * a blend value of 1 and the second action will use the blend space weight as a value for the interpolation. </li> |
| 53 | + * <li> In case of (Blending weight = 0), the blending hasn't started yet, only the first action will be interpolated at (weight = 1). </li> |
| 54 | + * <li> In case of (Blending weight = 1), the blending is finished and only the second action will continue to run at (weight = 1). </li> |
| 55 | + * </ul> |
| 56 | + * </p> |
| 57 | + * |
| 58 | + * <p> |
| 59 | + * Notes about the blending weight value: |
| 60 | + * <ul> |
| 61 | + * <li> Negative values and values greater than 1 aren't allowed (i.e., extrapolations aren't allowed). </li> |
| 62 | + * <li> For more details, see {@link BlendAction#doInterpolate(double)} and {@link BlendAction#collectTransform(HasLocalTransform, Transform, float, BlendableAction)}. </li> |
| 63 | + * </ul> |
| 64 | + * </p> |
| 65 | + * |
| 66 | + * Created by Nehon. |
| 67 | + * @see LinearBlendSpace an example of blendspace implementation |
| 68 | + */ |
3 | 69 | public interface BlendSpace { |
4 | 70 |
|
| 71 | + /** |
| 72 | + * Adjusts the target blend action instance that will utilize the blend weight value provided by this blend-space implementation. |
| 73 | + * |
| 74 | + * @param action the blend action instance that will utilize this blend-space (not null). |
| 75 | + */ |
5 | 76 | public void setBlendAction(BlendAction action); |
6 | 77 |
|
| 78 | + /** |
| 79 | + * Provides the blend weight value to the assigned {@link BlendAction} instance, |
| 80 | + * this value will be used for interpolating a collection of actions' transformations (i.e., keyframes). |
| 81 | + * |
| 82 | + * @return the blending weight value in the range from 0 to 1, |
| 83 | + * negative values and values above 1 aren't allowed. |
| 84 | + * @see LinearBlendSpace#getWeight() |
| 85 | + */ |
7 | 86 | public float getWeight(); |
8 | 87 |
|
| 88 | + /** |
| 89 | + * An arbitrary value used for adjusting the blending weight value. |
| 90 | + * |
| 91 | + * @param value the value in floats. |
| 92 | + * @see LinearBlendSpace#setValue(float) |
| 93 | + */ |
9 | 94 | public void setValue(float value); |
10 | 95 | } |
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