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Fix RegisterEvent documentation
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methods/TrinityCore/WorldObjectMethods.h

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@@ -729,8 +729,6 @@ namespace LuaWorldObject
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* worldobject:RegisterEvent(Timed, 1000, 5) -- do it after 1 second 5 times
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* worldobject:RegisterEvent(Timed, {1000, 10000}, 0) -- do it after 1 to 10 seconds forever
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*
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* In multistate, this method is only available in the MAP states
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*
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* @proto eventId = (function, delay)
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* @proto eventId = (function, delaytable)
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* @proto eventId = (function, delay, repeats)
@@ -776,8 +774,6 @@ namespace LuaWorldObject
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/**
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* Removes the timed event from a [WorldObject] by the specified event ID
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*
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* In multistate, this method is only available in the MAP states
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*
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* @param int eventId : event Id to remove
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*/
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int RemoveEventById(Eluna* E, WorldObject* obj)
@@ -789,9 +785,6 @@ namespace LuaWorldObject
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/**
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* Removes all timed events from a [WorldObject]
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*
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* In multistate, this method is only available in the MAP states
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*
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*/
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int RemoveEvents(Eluna* E, WorldObject* obj)
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{

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