@@ -648,19 +648,18 @@ namespace LuaWorldObject
648648 /* *
649649 * Spawns the creature at specified location.
650650 *
651- * enum TempSummonType
652- * {
653- * TEMPSUMMON_TIMED_OR_DEAD_DESPAWN = 1, // despawns after a specified time OR when the creature disappears
654- * TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN = 2, // despawns after a specified time OR when the creature dies
655- * TEMPSUMMON_TIMED_DESPAWN = 3, // despawns after a specified time
656- * TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT = 4, // despawns after a specified time after the creature is out of combat
657- * TEMPSUMMON_CORPSE_DESPAWN = 5, // despawns instantly after death
658- * TEMPSUMMON_CORPSE_TIMED_DESPAWN = 6, // despawns after a specified time after death
659- * TEMPSUMMON_DEAD_DESPAWN = 7, // despawns when the creature disappears
660- * TEMPSUMMON_MANUAL_DESPAWN = 8, // despawns when UnSummon() is called
661- * TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN = 9, // despawns after a specified time (OOC) OR when the creature dies
662- * TEMPSUMMON_TIMED_OOC_OR_DEAD_DESPAWN = 10 // despawns after a specified time (OOC) OR when the creature disappears
663- * };
651+ * @table
652+ * @columns [TempSummonType, ID, Comment]
653+ * @values [TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1, "despawns after a specified time OR when the creature disappears"]
654+ * @values [TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 2, "despawns after a specified time OR when the creature dies"]
655+ * @values [TEMPSUMMON_TIMED_DESPAWN, 3, "despawns after a specified time"]
656+ * @values [TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 4, "despawns after a specified time after the creature is out of combat"]
657+ * @values [TEMPSUMMON_CORPSE_DESPAWN, 5, "despawns instantly after death"]
658+ * @values [TEMPSUMMON_CORPSE_TIMED_DESPAWN, 6, "despawns after a specified time after death"]
659+ * @values [TEMPSUMMON_DEAD_DESPAWN, 7, "despawns when the creature disappears"]
660+ * @values [TEMPSUMMON_MANUAL_DESPAWN, 8, "despawns when UnSummon() is called"]
661+ * @values [TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN, 9, "despawns after a specified time (OOC) OR when the creature dies"]
662+ * @values [TEMPSUMMON_TIMED_OOC_OR_DEAD_DESPAWN, 10, "despawns after a specified time (OOC) OR when the creature disappears"]
664663 *
665664 * @param uint32 entry : [Creature]'s entry ID
666665 * @param float x
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