@@ -89,20 +89,49 @@ <h1 class='fqn'>
8989 < div class ='docblock '>
9090 < p > Returns a target from the < a class ="mod " href ="../Creature/index.html "> Creature</ a > 's threat list based on the
9191 supplied arguments.</ p >
92- < pre > < code > enum SelectAggroTarget
93- {
94- SELECT_TARGET_RANDOM = 0, //Just selects a random target
95- SELECT_TARGET_TOPAGGRO, //Selects targets from top aggro to bottom
96- SELECT_TARGET_BOTTOMAGGRO, //Selects targets from bottom aggro to top
97- SELECT_TARGET_NEAREST,
98- SELECT_TARGET_FARTHEST
99- };
100- </ code > </ pre >
10192< p > For example, if you wanted to select the third-farthest < a class ="mod " href ="../Player/index.html "> Player</ a >
10293 within 50 yards that has the < a class ="mod " href ="../Aura/index.html "> Aura</ a > "Corrupted Blood" (ID 24328),
10394 you could use this function like so:</ p >
10495< pre > < code > target = creature:GetAITarget(4, true, 3, 50, 24328)
10596</ code > </ pre >
97+ < div class ="table-container ">
98+ < table >
99+ < thead >
100+ < tr >
101+ < th > SelectAggroTarget</ th >
102+ < th > ID</ th >
103+ < th > Comment</ th >
104+ </ tr >
105+ </ thead >
106+ < tbody >
107+ < tr >
108+ < td > SELECT_TARGET_RANDOM</ td >
109+ < td > 0</ td >
110+ < td > Just selects a random target</ td >
111+ </ tr >
112+ < tr >
113+ < td > SELECT_TARGET_TOPAGGRO</ td >
114+ < td > 1</ td >
115+ < td > Sorts targets from top aggro to bottom</ td >
116+ </ tr >
117+ < tr >
118+ < td > SELECT_TARGET_BOTTOMAGGRO</ td >
119+ < td > 2</ td >
120+ < td > Sorts targets from bottom aggro to top</ td >
121+ </ tr >
122+ < tr >
123+ < td > SELECT_TARGET_NEAREST</ td >
124+ < td > 3</ td >
125+ < td > Sorts targets from the nearest to the furthest</ td >
126+ </ tr >
127+ < tr >
128+ < td > SELECT_TARGET_FARTHEST</ td >
129+ < td > 4</ td >
130+ < td > Sorts targets from the furthest to the nearest</ td >
131+ </ tr >
132+ </ tbody >
133+ </ table >
134+ </ div >
106135
107136
108137 < h2 id ="synopsis " class ='section-header '>
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