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Rochet2
committed
Merge TrinityCore 3.3.5 to ElunaTrinityWotlk [skip ci]
2 parents 9e0ae63 + 5cf59f6 commit d5dc59b

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3 files changed

+85
-74
lines changed

3 files changed

+85
-74
lines changed

src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp

Lines changed: 20 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -29,8 +29,7 @@ enum ShirrakTexts
2929

3030
enum ShirrakSpells
3131
{
32-
SPELL_INHIBIT_MAGIC_PERIODIC = 33460,
33-
SPELL_INHIBIT_MAGIC = 32264,
32+
SPELL_INHIBIT_MAGIC = 33460,
3433

3534
SPELL_ATTRACT_MAGIC = 32265,
3635
SPELL_CARNIVOROUS_BITE = 36383,
@@ -58,13 +57,14 @@ struct boss_shirrak_the_dead_watcher : public BossAI
5857

5958
void Reset() override
6059
{
61-
DoCastSelf(SPELL_INHIBIT_MAGIC_PERIODIC);
60+
DoCastSelf(SPELL_INHIBIT_MAGIC);
6261
_Reset();
6362
}
6463

6564
void JustEngagedWith(Unit* who) override
6665
{
6766
BossAI::JustEngagedWith(who);
67+
6868
events.ScheduleEvent(EVENT_ATTRACT_MAGIC, 30s);
6969
events.ScheduleEvent(EVENT_CARNIVOROUS_BITE, 5s, 10s);
7070
events.ScheduleEvent(EVENT_FOCUS_FIRE, 20s, 30s);
@@ -124,14 +124,23 @@ struct npc_focus_fire : public ScriptedAI
124124

125125
void JustAppeared() override
126126
{
127-
// Should be in this sniffed order but makes it ignore other spell casts, so disabled
128-
// DoCastSelf(SPELL_BIRTH);
129-
DoCastSelf(SPELL_FOCUS_TARGET_VISUAL);
130-
131-
_scheduler.Schedule(5s, [this](TaskContext /*task*/)
132-
{
133-
DoCastSelf(SPELL_PING_SHIRRAK);
134-
});
127+
_scheduler
128+
.SetValidator([this]
129+
{
130+
return !me->HasUnitState(UNIT_STATE_CASTING);
131+
})
132+
.Schedule(0s, [this](TaskContext /*task*/)
133+
{
134+
DoCastSelf(SPELL_BIRTH);
135+
})
136+
.Schedule(0s, [this](TaskContext /*task*/)
137+
{
138+
DoCastSelf(SPELL_FOCUS_TARGET_VISUAL);
139+
})
140+
.Schedule(5s, [this](TaskContext /*task*/)
141+
{
142+
DoCastSelf(SPELL_PING_SHIRRAK);
143+
});
135144
}
136145

137146
void SpellHit(WorldObject* /*caster*/, SpellInfo const* spellInfo) override

src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp

Lines changed: 26 additions & 34 deletions
Original file line numberDiff line numberDiff line change
@@ -15,10 +15,11 @@
1515
* with this program. If not, see <http://www.gnu.org/licenses/>.
1616
*/
1717

18-
#include "the_eye.h"
19-
#include "ObjectAccessor.h"
20-
#include "ScriptedCreature.h"
2118
#include "ScriptMgr.h"
19+
#include "Containers.h"
20+
#include "ScriptedCreature.h"
21+
#include "SpellInfo.h"
22+
#include "the_eye.h"
2223

2324
enum ReaverTexts
2425
{
@@ -33,7 +34,7 @@ enum ReaverSpells
3334
SPELL_POUNDING = 34162,
3435
SPELL_ARCANE_ORB = 34172,
3536
SPELL_KNOCK_AWAY = 25778,
36-
SPELL_BERSERK = 27680
37+
SPELL_BERSERK = 26662
3738
};
3839

3940
enum ReaverEvents
@@ -44,28 +45,31 @@ enum ReaverEvents
4445
EVENT_BERSERK
4546
};
4647

48+
// 19516 - Void Reaver
4749
struct boss_void_reaver : public BossAI
4850
{
49-
boss_void_reaver(Creature* creature) : BossAI(creature, DATA_VOID_REAVER), _enraged(false) { }
50-
51-
void Reset() override
52-
{
53-
_Reset();
54-
_enraged = false;
55-
}
51+
boss_void_reaver(Creature* creature) : BossAI(creature, DATA_VOID_REAVER) { }
5652

5753
void JustEngagedWith(Unit* who) override
5854
{
59-
Talk(SAY_AGGRO);
6055
BossAI::JustEngagedWith(who);
56+
57+
Talk(SAY_AGGRO);
58+
6159
me->CallForHelp(120.0f);
6260

63-
events.ScheduleEvent(EVENT_POUNDING, 15s);
61+
events.ScheduleEvent(EVENT_POUNDING, 8s, 15s);
6462
events.ScheduleEvent(EVENT_ARCANE_ORB, 3s);
65-
events.ScheduleEvent(EVENT_KNOCK_AWAY, 30s);
63+
events.ScheduleEvent(EVENT_KNOCK_AWAY, 12s, 16s);
6664
events.ScheduleEvent(EVENT_BERSERK, 10min);
6765
}
6866

67+
void OnSpellCast(SpellInfo const* spell) override
68+
{
69+
if (spell->Id == SPELL_POUNDING)
70+
Talk(SAY_POUNDING);
71+
}
72+
6973
void KilledUnit(Unit* /*victim*/) override
7074
{
7175
Talk(SAY_SLAY);
@@ -92,14 +96,13 @@ struct boss_void_reaver : public BossAI
9296
switch (eventId)
9397
{
9498
case EVENT_POUNDING:
95-
DoCastVictim(SPELL_POUNDING);
96-
Talk(SAY_POUNDING);
97-
events.ScheduleEvent(EVENT_POUNDING, 15s);
99+
DoCastSelf(SPELL_POUNDING);
100+
events.Repeat(12s, 14s);
98101
break;
99102
case EVENT_ARCANE_ORB:
100103
{
101104
std::vector<Unit*> target_list;
102-
for (auto* ref : me->GetThreatManager().GetUnsortedThreatList())
105+
for (ThreatReference const* ref : me->GetThreatManager().GetUnsortedThreatList())
103106
{
104107
Unit* target = ref->GetVictim();
105108
if (target->GetTypeId() == TYPEID_PLAYER && target->IsAlive() && !target->IsWithinDist(me, 18, false))
@@ -108,30 +111,22 @@ struct boss_void_reaver : public BossAI
108111

109112
Unit* target;
110113
if (!target_list.empty())
111-
target = *(target_list.begin() + rand32() % target_list.size());
114+
target = Trinity::Containers::SelectRandomContainerElement(target_list);
112115
else
113116
target = me->GetVictim();
114117

115118
if (target)
116-
me->CastSpell(target, SPELL_ARCANE_ORB);
119+
DoCast(target, SPELL_ARCANE_ORB);
117120

118-
events.ScheduleEvent(EVENT_ARCANE_ORB, 3s);
121+
events.Repeat(3s);
119122
break;
120123
}
121124
case EVENT_KNOCK_AWAY:
122125
DoCastVictim(SPELL_KNOCK_AWAY);
123-
// Drop 25% aggro
124-
if (GetThreat(me->GetVictim()))
125-
ModifyThreatByPercent(me->GetVictim(), -25);
126-
127-
events.ScheduleEvent(EVENT_KNOCK_AWAY, 30s);
126+
events.Repeat(20s, 22s);
128127
break;
129128
case EVENT_BERSERK:
130-
if (!_enraged)
131-
{
132-
DoCastSelf(SPELL_BERSERK);
133-
_enraged = true;
134-
}
129+
DoCastSelf(SPELL_BERSERK);
135130
break;
136131
default:
137132
break;
@@ -143,9 +138,6 @@ struct boss_void_reaver : public BossAI
143138

144139
DoMeleeAttackIfReady();
145140
}
146-
147-
private:
148-
bool _enraged;
149141
};
150142

151143
void AddSC_boss_void_reaver()

src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp

Lines changed: 39 additions & 29 deletions
Original file line numberDiff line numberDiff line change
@@ -16,11 +16,9 @@
1616
*/
1717

1818
#include "ScriptMgr.h"
19+
#include "arcatraz.h"
1920
#include "SpellInfo.h"
2021
#include "SpellScript.h"
21-
#include "arcatraz.h"
22-
#include "InstanceScript.h"
23-
#include "ObjectAccessor.h"
2422
#include "ScriptedCreature.h"
2523

2624
enum SkyrissTexts
@@ -126,11 +124,6 @@ struct boss_harbinger_skyriss : public BossAI
126124
}
127125
}
128126

129-
void KilledUnit(Unit* /*victim*/) override
130-
{
131-
Talk(SAY_SLAY);
132-
}
133-
134127
void DamageTaken(Unit* /*killer*/, uint32& damage, DamageEffectType /*damageType*/, SpellInfo const* /*spellInfo = nullptr*/) override
135128
{
136129
if (_phase < PHASE_HEALTH_66 && me->HealthBelowPctDamaged(66, damage))
@@ -145,6 +138,11 @@ struct boss_harbinger_skyriss : public BossAI
145138
}
146139
}
147140

141+
void KilledUnit(Unit* /*victim*/) override
142+
{
143+
Talk(SAY_SLAY);
144+
}
145+
148146
void JustDied(Unit* /*killer*/) override
149147
{
150148
Talk(SAY_DEATH);
@@ -250,28 +248,40 @@ struct boss_harbinger_skyriss_illusion : public ScriptedAI
250248
void JustAppeared() override
251249
{
252250
DoZoneInCombat();
253-
// Should be in this sniffed order but makes it ignore other spell casts, so disabled
254-
// DoCastSelf(SPELL_BIRTH);
255-
DoCastSelf(SPELL_BLINK_VISUAL);
256251

257-
switch (me->GetEntry())
258-
{
259-
case NPC_ILLUSION_66:
260-
DoCastSelf(SPELL_66_HEALTH);
261-
break;
262-
case NPC_ILLUSION_33:
263-
DoCastSelf(SPELL_33_HEALTH);
264-
break;
265-
default:
266-
break;
267-
}
268-
269-
_scheduler.Schedule(2s, 10s, [this](TaskContext task)
270-
{
271-
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
272-
DoCast(target, IsHeroic() ? SPELL_MIND_REND_IMAGE_H : SPELL_MIND_REND_IMAGE);
273-
task.Repeat(8s, 12s);
274-
});
252+
_scheduler
253+
.SetValidator([this]
254+
{
255+
return !me->HasUnitState(UNIT_STATE_CASTING);
256+
})
257+
.Schedule(0s, [this](TaskContext /*task*/)
258+
{
259+
DoCastSelf(SPELL_BIRTH);
260+
})
261+
.Schedule(0s, [this](TaskContext /*task*/)
262+
{
263+
DoCastSelf(SPELL_BLINK_VISUAL);
264+
})
265+
.Schedule(0s, [this](TaskContext /*task*/)
266+
{
267+
switch (me->GetEntry())
268+
{
269+
case NPC_ILLUSION_66:
270+
DoCastSelf(SPELL_66_HEALTH);
271+
break;
272+
case NPC_ILLUSION_33:
273+
DoCastSelf(SPELL_33_HEALTH);
274+
break;
275+
default:
276+
break;
277+
}
278+
})
279+
.Schedule(2s, 10s, [this](TaskContext task)
280+
{
281+
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
282+
DoCast(target, IsHeroic() ? SPELL_MIND_REND_IMAGE_H : SPELL_MIND_REND_IMAGE);
283+
task.Repeat(8s, 12s);
284+
});
275285
}
276286

277287
void UpdateAI(uint32 diff) override

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