-Super Mario 64 was one of the first of 3 games I played, however I forgot about it for a couple of years until I learned about decomp and the sm64 pc port. Ever since I heard about it, I wanted to play the game at 60fps widescreen, however, on my mac, with no easy way to do it, I realized I would have to make my own way. So after collecting a lot of knowledge about Makefiles and a bit about compilers, I was able to tinker up a small, but usable app. I then released the first version of sm_osx. Only including a couple of repos, it was the start of this project.
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