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Description
The Problem
Currently, there is only a //setbiome command. This makes it incredibly fiddly to change biomes and getting it to look right - often resulting in sharp lines between each biome, unless one takes a certain level of care to match the set position to the biome boundary.
Vanilla minecraft has the /fillbiome command which does a similar thing, and just like with the normal /fill syntax, supports an additional replace argument, allowing you to essentially whitelist the biomes to be changed. The issue is that much like the normal fill command, there is a limit to the size of the selection area.
Both of these fill different niches, but the opportunity is there for both to be met in the middle.
A Solution
A //replacebiome command that allows replacing only certain biomes with another biome for the given selection area, with a much larger selection area and ease of use compared to the vanilla /fillbiome command.
Alternatives
No response
Anything Else?
No response