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Add //replacebiome #2855

@Spearkiller

Description

@Spearkiller

The Problem

Currently, there is only a //setbiome command. This makes it incredibly fiddly to change biomes and getting it to look right - often resulting in sharp lines between each biome, unless one takes a certain level of care to match the set position to the biome boundary.

Vanilla minecraft has the /fillbiome command which does a similar thing, and just like with the normal /fill syntax, supports an additional replace argument, allowing you to essentially whitelist the biomes to be changed. The issue is that much like the normal fill command, there is a limit to the size of the selection area.

Both of these fill different niches, but the opportunity is there for both to be met in the middle.

A Solution

A //replacebiome command that allows replacing only certain biomes with another biome for the given selection area, with a much larger selection area and ease of use compared to the vanilla /fillbiome command.

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    status:acceptedWill be fixed / added to WorldEdit, eventuallytype:feature-requestRequest for something new

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