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Release v269
2 parents e0fcd6c + ad1f8e9 commit 32c0419

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-589
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20 files changed

+7314
-589
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.dir-locals.el

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((nil . ((indent-tab-mode . t)
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(tab-width . 4)
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(coding-system-for-write . unix)
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(coding-system-for-read . unix)))

.sublime-project

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{
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"folders":
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[
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{
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"path": "."
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}
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],
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"settings":
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{
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"translate_tabs_to_spaces": false,
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"tab_size": 4,
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"detect_indentation": false,
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"default_line_endings": "unix"
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}
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}

.vscode/settings.json

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{
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"editor.tabSize": 4,
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"editor.insertSpaces": false,
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"editor.detectIndentation": false,
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"files.eol": "\n",
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"[yaml]": {
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"editor.detectIndentation": true
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}
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}

Loader/Config/Settings.luau

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@@ -61,8 +61,9 @@ local descs = {}; --// Contains settings descriptions
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If I wanted to make it so rank 134 in group 1029934 and BobJenkins123 had mod admin I would do
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settings.Moderators = {"Group:1029943:134", "BobJenkins123"}
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I was going to change the admin rank stuff but I figured it would confuse people too much, so I left it as mods/admins/HeadAdmins ;p
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!NOTE! When adding a group to a table, you may be tempted to replace the word Group with the name of your group – DON'T.
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The group name is IRRELEVANT! If one's group was named 2Drool4School and it had the ID 2847031, the correct form is {"Group:2847031"}
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and not {"2Drool4School:2847031"}
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--// Admins
@@ -283,17 +284,18 @@ settings.CommandCooldowns = {
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]]
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}
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settings.FunCommands = true -- Are fun commands enabled?
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settings.PlayerCommands = true -- Are player-level utility commands enabled?
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settings.AgeRestrictedCommands = true -- Are age-locked commands enabled?
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settings.WarnDangerousCommand = false -- Do dangerous commands ask for confirmation?
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settings.CommandFeedback = false -- Should players be notified when commands with non-obvious effects are run on them?
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settings.CrossServerCommands = true -- Are commands which affect more than one server enabled?
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settings.ChatCommands = true -- If false you will not be able to run commands via the chat; Instead, you MUST use the console or you will be unable to run commands
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settings.CreatorPowers = true -- Gives me creator-level admin; This is strictly used for debugging; I can't debug without full access to the script
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settings.CodeExecution = false -- Enables the use of code execution in Adonis. Scripting related (such as ;s) and a few other commands require this
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settings.SilentCommandDenials = false -- If true, there will be no differences between the error messages shown when a user enters an invalid command and when they have insufficient permissions for the command
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settings.FunCommands = true -- Are fun commands enabled?
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settings.PlayerCommands = true -- Are player-level utility commands enabled?
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settings.AgeRestrictedCommands = true -- Are age-locked commands enabled?
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settings.WarnDangerousCommand = false -- Do dangerous commands ask for confirmation?
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settings.CommandFeedback = false -- Should players be notified when commands with non-obvious effects are run on them?
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settings.CrossServerCommands = true -- Are commands which affect more than one server enabled?
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settings.ChatCommands = true -- If false you will not be able to run commands via the chat; Instead, you MUST use the console or you will be unable to run commands
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settings.CreatorPowers = true -- Gives me creator-level admin; This is strictly used for debugging; I can't debug without full access to the script
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settings.CodeExecution = false -- Enables the use of code execution in Adonis. Scripting related (such as ;s) and a few other commands require this
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settings.SilentCommandDenials = false -- If true, there will be no differences between the error messages shown when a user enters an invalid command and when they have insufficient permissions for the command
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settings.OverrideChatCallbacks = true -- If the TextChatService ShouldDeliverCallbacks of all channels are overridden by Adonis on load. Required for slowmode. Mutes use a CanSend method to mute when this is set to false.
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settings.ChatCreateRobloxCommands = false -- Whether "/" commands for Roblox should get created in new Chat
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settings.BanMessage = "Banned" -- Message shown to banned users upon kick
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settings.LockMessage = "Not Whitelisted" -- Message shown to people when they are kicked while the game is ;slocked

MainModule/Client/Core/Process.luau

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@@ -67,7 +67,11 @@ return function(Vargs, GetEnv)
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Process.RateLimits = Remote.Get("RateLimits") or Process.RateLimits;
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--// Hide TextChatComands
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Process.HandleTextChatCommands()
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task.defer(function()
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if Remote.Get("Variable", "ChatCreateRobloxCommands") then
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Process.HandleTextChatCommands()
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end
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end)
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Process.RunAfterLoaded = nil;
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end
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