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Copy file name to clipboardExpand all lines: MainModule/Server/Dependencies/DefaultSettings.luau
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@@ -291,7 +291,6 @@ settings.WarnDangerousCommand = false -- Do dangerous commands ask for confirma
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settings.CommandFeedback=false-- Should players be notified when commands with non-obvious effects are run on them?
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settings.CrossServerCommands=true-- Are commands which affect more than one server enabled?
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settings.ChatCommands=true-- If false you will not be able to run commands via the chat; Instead, you MUST use the console or you will be unable to run commands
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settings.CreatorPowers=true-- Gives me creator-level admin; This is strictly used for debugging; I can't debug without full access to the script
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settings.CodeExecution=false-- Enables the use of code execution in Adonis. Scripting related (such as :s) and a few other commands require this
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settings.SilentCommandDenials=false-- If true, there will be no differences between the error messages shown when a user enters an invalid command and when they have insufficient permissions for the command
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settings.OverrideChatCallbacks=true-- If the TextChatService ShouldDeliverCallbacks of all channels are overridden by Adonis on load. Required for slowmode. Mutes use a CanSend method to mute when this is set to false.
descs.LockMessage=[[ Message shown to people when they are kicked while the game is :slocked ]]
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descs.SystemTitle=[[ Title to display in :sm ]]
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descs.CreatorPowers=[[ Gives me creator-level admin; This is strictly used for debugging; I can't debug without access to the script and specific owner commands ]]
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descs.MaxLogs=[[ Maximum logs to save before deleting the oldest; Too high can lag the game ]]
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descs.SaveCommandLogs=[[ If command logs are saved to the datastores ]]
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descs.Notification=[[ Whether or not to show the "You're an admin" and "Updated" notifications ]]
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