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4 changes: 4 additions & 0 deletions .dir-locals.el
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
((nil . ((indent-tab-mode . t)
(tab-width . 4)
(coding-system-for-write . unix)
(coding-system-for-read . unix)))
15 changes: 15 additions & 0 deletions .sublime-project
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
{
"folders":
[
{
"path": "."
}
],
"settings":
{
"translate_tabs_to_spaces": false,
"tab_size": 4,
"detect_indentation": false,
"default_line_endings": "unix"
}
}
9 changes: 9 additions & 0 deletions .vscode/settings.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
{
"editor.tabSize": 4,
"editor.insertSpaces": false,
"editor.detectIndentation": false,
"files.eol": "\n",
"[yaml]": {
"editor.detectIndentation": true
}
}
26 changes: 14 additions & 12 deletions Loader/Config/Settings.luau
Original file line number Diff line number Diff line change
Expand Up @@ -61,8 +61,9 @@ local descs = {}; --// Contains settings descriptions
If I wanted to make it so rank 134 in group 1029934 and BobJenkins123 had mod admin I would do
settings.Moderators = {"Group:1029943:134", "BobJenkins123"}


I was going to change the admin rank stuff but I figured it would confuse people too much, so I left it as mods/admins/HeadAdmins ;p
!NOTE! When adding a group to a table, you may be tempted to replace the word Group with the name of your group – DON'T.
The group name is IRRELEVANT! If one's group was named 2Drool4School and it had the ID 2847031, the correct form is {"Group:2847031"}
and not {"2Drool4School:2847031"}


--// Admins
Expand Down Expand Up @@ -283,17 +284,18 @@ settings.CommandCooldowns = {
]]
}

settings.FunCommands = true -- Are fun commands enabled?
settings.PlayerCommands = true -- Are player-level utility commands enabled?
settings.AgeRestrictedCommands = true -- Are age-locked commands enabled?
settings.WarnDangerousCommand = false -- Do dangerous commands ask for confirmation?
settings.CommandFeedback = false -- Should players be notified when commands with non-obvious effects are run on them?
settings.CrossServerCommands = true -- Are commands which affect more than one server enabled?
settings.ChatCommands = true -- If false you will not be able to run commands via the chat; Instead, you MUST use the console or you will be unable to run commands
settings.CreatorPowers = true -- Gives me creator-level admin; This is strictly used for debugging; I can't debug without full access to the script
settings.CodeExecution = false -- Enables the use of code execution in Adonis. Scripting related (such as ;s) and a few other commands require this
settings.SilentCommandDenials = false -- If true, there will be no differences between the error messages shown when a user enters an invalid command and when they have insufficient permissions for the command
settings.FunCommands = true -- Are fun commands enabled?
settings.PlayerCommands = true -- Are player-level utility commands enabled?
settings.AgeRestrictedCommands = true -- Are age-locked commands enabled?
settings.WarnDangerousCommand = false -- Do dangerous commands ask for confirmation?
settings.CommandFeedback = false -- Should players be notified when commands with non-obvious effects are run on them?
settings.CrossServerCommands = true -- Are commands which affect more than one server enabled?
settings.ChatCommands = true -- If false you will not be able to run commands via the chat; Instead, you MUST use the console or you will be unable to run commands
settings.CreatorPowers = true -- Gives me creator-level admin; This is strictly used for debugging; I can't debug without full access to the script
settings.CodeExecution = false -- Enables the use of code execution in Adonis. Scripting related (such as ;s) and a few other commands require this
settings.SilentCommandDenials = false -- If true, there will be no differences between the error messages shown when a user enters an invalid command and when they have insufficient permissions for the command
settings.OverrideChatCallbacks = true -- If the TextChatService ShouldDeliverCallbacks of all channels are overridden by Adonis on load. Required for slowmode. Mutes use a CanSend method to mute when this is set to false.
settings.ChatCreateRobloxCommands = false -- Whether "/" commands for Roblox should get created in new Chat

settings.BanMessage = "Banned" -- Message shown to banned users upon kick
settings.LockMessage = "Not Whitelisted" -- Message shown to people when they are kicked while the game is ;slocked
Expand Down
6 changes: 5 additions & 1 deletion MainModule/Client/Core/Process.luau
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,11 @@ return function(Vargs, GetEnv)
Process.RateLimits = Remote.Get("RateLimits") or Process.RateLimits;

--// Hide TextChatComands
Process.HandleTextChatCommands()
task.defer(function()
if Remote.Get("Variable", "ChatCreateRobloxCommands") then
Process.HandleTextChatCommands()
end
end)

Process.RunAfterLoaded = nil;
end
Expand Down
Binary file removed MainModule/Client/UI/Modern/Window.rbxm
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