You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+2-2Lines changed: 2 additions & 2 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -13,7 +13,7 @@ This repository is divided in 2 parts:
13
13
## Example 🎬
14
14
15
15
<p>
16
-
<imgsrc="SpeechRecognizerImage.jpeg"alt="simple video gif"/>
16
+
<imgsrc="SpeechRecognizerImage.jpeg"alt="simple video gif"width="492"height="1024"/>
17
17
</p>
18
18
19
19
*In this image it is possible to see 5 results appearing on the panel after speeching to the device "this is a continuous text speech".*
@@ -30,4 +30,4 @@ If you want to scratch the code:
30
30
- If you want to check **Unity
31
31
**'s project, **open the project**, select **SpeechRecognizer** scene.
32
32
Either inside the unity project or simply dragging the **.cs** classes on your editor, you have to watch on to the classes located on ``UnitySpeechRecognizer/Assets/Scripts``.
33
-
- If you want to check the **Android Plugin** you can do it opening the solution with **AndroidStudio** or just drag the ``MainActivity.java`` class located on ``UnitySpeechRecognizerPlugin\app\src\main\java\com\example\eric\unityspeechrecognizerplugin``
33
+
- If you want to check the **Android Plugin** you can do it opening the solution with **AndroidStudio** or just drag the ``MainActivity.java`` class located on ``UnitySpeechRecognizerPlugin\app\src\main\java\com\example\eric\unityspeechrecognizerplugin``
0 commit comments