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Bevy 0.7 #26

@ErnWong

Description

@ErnWong

As a game developer using the bevy engine,
I want to continue using crystalorb with bevy 0.7,
so I can have access to new bevy 0.7 features.

Out of scope: Improving bevy integration and ergonomics. That is handled in #14 .

To investigate: what needs to change to use, for example, the existing crystalorb-bevy-networking-turbulence crate with bevy 0.7?

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