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Preparations for 1.1.1.
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manual/content/changelog.html

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<p>Versions are numbered after the format <code>major.minor.revision</code>. The major number increases when the project is notably different from the major version before it. The minor number increases every time there are a bunch of changes. The revision number increases when there are bug fixes on the revision before it, and does not break compatibility unless that's necessary to fix something.</p>
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<h2 id="1.1.1">1.1.1</h2>
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<p><i>December 29th, 2025</i></p>
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<h3 id="1.1.1-gameplay">Gameplay changes</h3>
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<ul>
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<li><span class="cl-f">Fixed</span> some objects being carried to Onions instead of their correct destination. (Thanks Helodity)</li>
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</ul>
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<h2 id="1.1.0">1.1.0</h2>
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<p><i>December 25th, 2025 &ndash; the "I/O Polish" update</i></p>

source/source/core/const.h

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constexpr unsigned char VERSION_MINOR = 1;
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//Version, revision number.
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constexpr unsigned char VERSION_REV = 0;
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constexpr unsigned char VERSION_REV = 1;
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//Whether the given version number refers to the next version, currently
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//in development. If false, it refers to a released version.
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constexpr bool VERSION_IN_DEV = false;
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//Non-in-development version's release day.
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constexpr unsigned char VERSION_DAY = 25;
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constexpr unsigned char VERSION_DAY = 29;
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//Non-in-development version's release month.
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constexpr unsigned char VERSION_MONTH = 12;

source/source/pikifen.rc

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