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GH-162 Add more GIFs and docs pages #162
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Summary of ChangesHello @Jakubk15, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request expands the project's documentation by introducing two new pages for the Highlights
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Code Review
This pull request adds documentation pages for the /burn
and /fireball
commands. The new documentation is a good addition. I've provided a couple of suggestions to improve the formatting and clarity of the command usage instructions, making them more concise and easier for users to understand at a glance.
To use the command, type `/burn <player> <ticks>`, replacing `<player>` with the target player's name and `<ticks>` with the desired duration in ticks (20 ticks = 1 second). | ||
You can also use `/burn <ticks>` to set yourself on fire for the specified duration. |
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The description of the command's usage can be made more concise and readable. Combining the information into a more direct format and using code formatting for the command examples will improve clarity.
Use `/burn <player> <ticks>` to set a player on fire, or `/burn <ticks>` to set yourself on fire.
The duration is specified in ticks (20 ticks = 1 second).
To use the command, type `/fireball <speed>`. Fireball will be launched in the direction you are facing. | ||
The `<speed>` parameter controls how fast the fireball travels; higher values result in faster fireballs. | ||
Negative values can be used to launch fireballs backward. |
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The explanation for the /fireball
command can be streamlined for better readability. Condensing the description of the <speed>
parameter makes the instructions more direct and easier to follow.
To use the command, type `/fireball <speed>`. The fireball will be launched in the direction you are facing.
The `<speed>` parameter controls its speed: higher values are faster, and negative values launch it backward.
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