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Commit 0455127

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Fixed demodash button not unpausing timer after returning to lobby
1 parent 22312c5 commit 0455127

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-2
lines changed

2 files changed

+2
-2
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LobbyHelper.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -199,7 +199,7 @@ private static void onPlayerUpdate(On.Celeste.Player.orig_Update orig, Player se
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orig(self);
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if (unpauseTimerOnNextAction && self.InControl
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&& (Input.MoveX != 0 || Input.MoveY != 0 || Input.Grab.Check || Input.Jump.Check || Input.Dash.Check)) {
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&& (Input.MoveX != 0 || Input.MoveY != 0 || Input.Grab.Check || Input.Jump.Check || Input.Dash.Check || Input.CrouchDash.Check)) {
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self.SceneAs<Level>().TimerStopped = false;
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unpauseTimerOnNextAction = false;

everest.yaml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
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- Name: CollabUtils2
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Version: 1.5.10
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Version: 1.5.11
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DLL: bin/Debug/net452/CollabUtils2.dll
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Dependencies:
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- Name: Everest

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