You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Make Mini Heart Doors stay open for the duration of the session (when not used with unlock cutscene triggers)
... which makes them more consistent with vanilla heart doors, and with how they behaved before 1.3.7 came out. Those can now be used as vanilla heart door replacement if someone needs them to be approachable from the right, or resizable vertically.
Copy file name to clipboardExpand all lines: DOCUMENTATION.md
+2Lines changed: 2 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -171,6 +171,8 @@ The cutscene will trigger as soon as the player enters it if the conditions are
171
171
172
172
If you have multiple heart doors in your lobby, and don't want them to open all at the same time (for example because they are referring to different level sets), give your doors different _IDs_ (with the "Door Id" field). You should then use the same ID in the unlock cutscene trigger lo link the door to its trigger.
173
173
174
+
**Tip:** If you use these doors without an unlock cutscene trigger, they behave like vanilla mini heart doors, but approachable from both sides, with resizable height, and all using their own flags (so opening one won't open all heart gates with the same amount of hearts). You shouldn't use a mix of vanilla heart doors and mini heart doors in the same map though.
175
+
174
176
### Rainbow Berries
175
177
176
178
This is a special berry that will appear as a hologram until the player got all silver berries in the level set they're associated to. **Only silver berries count**, golden berries are excluded from this counter.
0 commit comments