Releases: EverestAPI/CelesteCollabUtils2
Releases · EverestAPI/CelesteCollabUtils2
Version 1.5.7
- Portuguese localization
- Simplified Chinese localization
- Fix a crash when returning to map if you (somehow) come from a lobby that does not exist
Version 1.5.6
- Added Korean localization
- Updated Japanese localization
Version 1.5.5
- Added Japanese localization by danesky
Version 1.5.4
- Map icons (difficulties) now appear in the lobby journal if they're not all the same
- Maps are now sorted by difficulty in the journal (if the map icons all start with a number, like 1-easy, 2-medium, etc)
- File select slots now use the same custom heart icons as the journal
- Added "No Ghost Sprite" and "Require Dash To Break" options to Mini Hearts
- Polish localization by Zurcuś, Kat and Ezel
- "Open Heart Gate" is now available in the Variant Mode menu as well
Version 1.5.3
- Added German localization by tntfalle and Vexatos
- Fixed chapter cards appearing as golden instead of silver or rainbow
- Made some classes public for easier usage from other mods
Version 1.5.2
- Bugfix: Multiple stacked up heart sprites could appear on the chapter panel (most notably Spring Collab heartsides)
Version 1.5.1
- Fix a crash when saving & returning to lobby after starting over, due to the previous save not being completely cleared
Version 1.5.0
- Added heart gate assist skip to Assist Options
- Added 'save and return to lobby by default' mod option
- Added support for reskinning B-side and C-side hearts in the overworld chapter panel
- Allow for custom ghost mini hearts (by putting ghostXX.png files in the same folder as regular sprites)
- Use new save data async API (requires Everest 2879+)
Version 1.4.7
- Added ability to reskin the speed berry, rainbow berry and silver berry through Sprites.xml
- Fixed crash when entering a map with an empty meta.yaml file
Version 1.4.6
- Fix Return to Lobby button leaking into the lobby after restoring a saved game and returning back to the lobby (due to the "temporary" return to lobby info not getting cleared when resuming a save)