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build: CelesteTAS v3.43.6, Studio v3.8.2, StudioCom v4
- Fix: Argument parsing for EvalLua-Command - Feature: Improved hotkey support for Studio - Fix: Crash when pressing enter while having a selection active - Fix: Better instance resolving for target-queries - Fix: Don't apply formatting to unrelated TAS files - Feature: Apply label refactors across entire repository instead of just submodule - Feature: Allow editing .studioconfig.toml file with Project File Formatter - Fix: Incorrect argument formatting for some commands - Fix: Concurrency issues with file formatting - Fix: Incorrect total frame count in Studio - Fix: Disable input editing while TAS is running (if setting is enabled) - Fix: Dash count getting changed when restoring settings - Tweak: Don't start empty TAS files - Fix: Crash when providing too many arguments to target-query - Fix: Not being able to bind multiple keys to custom binding - Tweak: Comment/Uncomment using '# ' instead of '#' if possible - Fix: Right-aligned line numbers being incorrectly positioned
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CelesteTAS-EverestInterop/everest.yaml

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- Name: CelesteTAS
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Version: 3.43.5
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Version: 3.43.6
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DLL: bin/CelesteTAS-EverestInterop.dll
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Dependencies:
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- Name: EverestCore

Studio/CelesteStudio/CelesteStudio.csproj

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<Nullable>enable</Nullable>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>3.8.1</Version>
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<Version>3.8.2</Version>
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</PropertyGroup>
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<PropertyGroup Condition="($(RuntimeIdentifier) == '' and $([MSBuild]::IsOSPlatform('Linux'))) or $(RuntimeIdentifier.StartsWith('linux'))">

StudioCommunication/CommunicationAdapterBase.cs

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private readonly List<(MessageID, Action<BinaryWriter>)> queuedWrites = [];
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/// Indicates ABI compatibility between two adapters
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protected const ushort ProtocolVersion = 3;
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protected const ushort ProtocolVersion = 4;
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private const int PingMessageSize = sizeof(ushort);
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private const int MessageCountOffset = 4;
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// Safety caps to avoid any crashes
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private const int MaxOffset = BufferCapacity - 4096;
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private const byte MaxMessageCount = 100;
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private static bool IsWine() => Environment.GetEnvironmentVariable("WINEPREFIX") != null;
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private const string MutexName = "Global\\CelesteTAS_StudioCom";

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