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Copy file name to clipboardExpand all lines: updatermirror/mod_search_database.yaml
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Name: Game Helper
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Author: EllaTAS
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Description: EllaTAS' helper mod
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Likes: 12
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Likes: 13
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Views: 8115
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Downloads: 84018
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Text: 'A helper originally created for Crossover Collab.<br><br>I started this helper
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when I joined Crossover Collab in order to learn coding for our mappers. Since
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then, it has become a huge project with lots of fun entities, crossover and others.
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I learned coding Celeste mods while making this helper, and it was a lot of fun.
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I hope you will have just as much fun playing or mapping with the now published
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entities.<br><br>For some documentation, see https://maddie480.ovh/celeste/custom-entity-catalog#game-helper<br>You
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entities.<br><br>For some documentation, see <a href="https://maddie480.ovh/celeste/custom-entity-catalog#game-helper">https://maddie480.ovh/celeste/custom-entity-catalog#game-helper</a><br>You
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can read a description for each entity by hovering over the name.<br><br>Full
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showcase video coming soon!<br><br><br><br><br><br><br><b>EntityModifier entity
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selection</b><br><i>Single mode</i> (allEntities set to false): Choose the nearest
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entity (or the nearest of the set type). Place nodes to choose multiple single
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entities with the same settings!<br><br><i>allEntities mode</i>: Modify all entities
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of the set type or the type of the nearest entity in the room.<br><br><i>newlyAddedEntities</i>:
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showcase video coming soon!<br><br><b>EntityModifier entity selection</b><br><i>Single
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mode</i> (allEntities set to false): Choose the nearest entity (or the nearest
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of the set type). Place nodes to choose multiple single entities with the same
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settings!<br><br><i>allEntities mode</i>: Modify all entities of the set type
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or the type of the nearest entity in the room.<br><br><i>newlyAddedEntities</i>:
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Works only with “Only Type” set. The Modifier hooks Scene.Add and adds any entity
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that matches the type to the modifying list. If no flag is set, this also triggers
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a modification. Please turn this option off if you don''t need it (likely).<br><br>You
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while the flag is true).<br><br>If “Do Newly Added Entities” is set, entities
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will be modified on addition of a new entity unless the flag is false.'
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