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Update files mirrored from maddie480.ovh
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updatermirror/mod_search_database.yaml

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Text: "<h1>Some Split Buttons</h1>A collection of menu buttons to split SpeedrunTool\
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\ timer inspired by [WonderMods](https://gamebanana.com/mods/619910) Return To\
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\ Map Split button<br><br><h2 tabindex=\"-1\" class=\"heading-element\" dir=\"\
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auto\">Save and Quit Split</h2>Add a <i>Save and Quit Split</i> menu button to\
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\ unpause and split the room timer. This is usefull for practicing segments that\
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\ end with S&amp;Q.<br><br><h2 tabindex=\"-1\" class=\"heading-element\" dir=\"\
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\ timer inspired by <a href=\"https://gamebanana.com/mods/619910\">WonderMods</a>\
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\ Return To Map Split button<br><br><h2 tabindex=\"-1\" class=\"heading-element\"\
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\ dir=\"auto\">Save and Quit Split</h2>Add a <i>Save and Quit Split</i> menu button\
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\ to unpause and split the room timer. This is usefull for practicing segments\
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\ that end with S&Q.<br><br><h2 tabindex=\"-1\" class=\"heading-element\" dir=\"\
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auto\">Skip Cutscene Split</h2>Add a <i>Skip Cutscene Split</i> menu button to\
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\ unpause and split the room timer. This is usefull for \r\npracticing end-of-chapter\
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\ cutscenes under filetime condition.<br><br>The<code>&nbsp;</code><code>Number\
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\ of cutscenes to ignore</code>&nbsp; option is used to ignore the first n cutscenes\
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\ cutscenes under filetime condition.<br><br>The<code>\_</code><code>Number of\
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\ cutscenes to ignore</code>\_ option is used to ignore the first n cutscenes\
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\ within the segment. For exemple, for the Presidential Suite checkpoint, the\
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\ value should be set to 2 so the cutscenes in r1 and r2 can be skipped normally.<br><br><img\
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\ src=\"https://files.gamebanana.com/img/ss/mods/693d3e80a82a4.jpg\" class=\"\
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SelectedElement\">"
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CreatedDate: 1765621847
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ModifiedDate: 1765625159
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ModifiedDate: 1765625217
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UpdatedDate: 1765621847
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Screenshots:
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- https://images.gamebanana.com/img/ss/mods/693d3e80c36fc.jpg

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