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Update files mirrored from maddie480.ovh
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updatermirror/mod_search_database.yaml

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Likes: 13
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Views: 8518
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Downloads: 106369
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Text: 'Source Code: <a href="https://github.com/ella-TAS/gamehelper/">https://github.com/ella-TAS/gamehelper/</a><br><br>A
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Text: 'Source Code:&nbsp;<a href="https://github.com/ella-TAS/gamehelper/" target="_blank">https://github.com/ella-TAS/gamehelper/</a><br><br>A
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helper originally created for Crossover Collab.<br><br>I started this helper when
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I joined Crossover Collab in order to learn coding for our mappers. Since then,
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it has become a huge project with lots of fun entities, crossover and others.
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I learned coding Celeste mods while making this helper, and it was a lot of fun.
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I hope you will have just as much fun playing or mapping with the now published
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entities.<br><br>For some documentation, see <a href="https://maddie480.ovh/celeste/custom-entity-catalog#game-helper"
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entities.<br><br>For some documentation, see&nbsp;<a href="https://maddie480.ovh/celeste/custom-entity-catalog#game-helper"
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target="_blank">https://maddie480.ovh/celeste/custom-entity-catalog#game-helper</a><br>You
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can read a description for each entity by hovering over the name.<br><br>Full
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showcase video coming soon!<br><br><b>EntityModifier entity selection</b><br><i>Single
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mode</i> (allEntities set to false): Choose the nearest entity (or the nearest
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of the set type). Place nodes to choose multiple single entities with the same
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settings!<br><br><i>allEntities mode</i>: Modify all entities of the set type
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or the type of the nearest entity in the room.<br><br><i>newlyAddedEntities</i>:
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showcase video coming soon!<br><br><b>Level Meta properties</b><br>AutoSaveInterval
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in minutes: The level should automatically save (after a death) every ? minutes<br>Create
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or edit the file &lt;filename&gt;.meta.yaml for your map &lt;filename&gt;.bin<br><br><code>GameHelperMeta:<br></code><code
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class="SelectedElement">&nbsp; &nbsp; AutoSaveInterval: 10</code><br><br><b>EntityModifier
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entity selection</b><br><i>Single mode</i> (allEntities set to false): Choose
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the nearest entity (or the nearest of the set type). Place nodes to choose multiple
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single entities with the same settings!<br><br><i>allEntities mode</i>: Modify
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all entities of the set type or the type of the nearest entity in the room.<br><br><i>newlyAddedEntities</i>:
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Works only with “Only Type” set. The Modifier hooks Scene.Add and adds any entity
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that matches the type to the modifying list. If no flag is set, this also triggers
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a modification. Please turn this option off if you don''t need it (likely).<br><br>You
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while the flag is true).<br><br>If “Do Newly Added Entities” is set, entities
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will be modified on addition of a new entity unless the flag is false.'
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CreatedDate: 1687643064
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ModifiedDate: 1766239284
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ModifiedDate: 1766239581
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UpdatedDate: 1766239362
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Screenshots:
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- https://images.gamebanana.com/img/ss/mods/6930447854577.jpg

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