|
| 1 | +- PageURL: https://gamebanana.com/mods/522257 |
| 2 | + GameBananaType: Mod |
| 3 | + GameBananaId: 522257 |
| 4 | + Name: Adam's Add-ons |
| 5 | + Author: Anzen_ |
| 6 | + Description: Alliterating Alterations |
| 7 | + Likes: 17 |
| 8 | + Views: 4774 |
| 9 | + Downloads: 82171 |
| 10 | + Text: A collection of random features, with a focus on visual tweaks and entities |
| 11 | + I coded for my maps.<br><br><hr><br>This helper has the following gameplay focused |
| 12 | + entities:<br><br><b>Player Sprite Flag Controller</b> - Checks if the player's |
| 13 | + sprite uses a specific texture, like <i>player/</i><i>idle00</i>, and sets a flag |
| 14 | + if so.<br><br><b>Flag On Touch Switch Controller</b> - Sets a flag once all vanilla |
| 15 | + touch switches have been collected in the room, and optionally unsets it when |
| 16 | + leaving the room.<br><br><b>Lönn Block</b> & <b>Lönn Shrine</b> - By interacting |
| 17 | + with a Lönn Shrine, the player can freely move all Lönn Blocks in the room. Both |
| 18 | + of these can be resprited, and the helper includes textures for spikes fitting |
| 19 | + Lönn Blocks with the path: <i>Anzen/AdamsAddons/lonn</i><br><br><b>Lönn Block |
| 20 | + Extension</b> - By placing its node on a Lönn Block, the extension will merge |
| 21 | + with the Lönn Block and can be moved along with it. This can be used to create |
| 22 | + more complex Lönn Block shapes, or to separate a Lönn Block into multiple discrete |
| 23 | + parts.<br><br><b>Lönn Barrier</b> - An invisible barrier that Lönn Blocks collide |
| 24 | + with, primarily used to fine-tune where they can and can't be moved.<br><br><b>Lönn |
| 25 | + Puzzle Slot</b> - Sets a flag when a specific Lönn Block has been moved to a specific |
| 26 | + location. Doesn't appear in-game.<br><br><b>Boostar</b> - A series of connected |
| 27 | + boosters, when one of them is used, the next one spawns. These spawns can either |
| 28 | + be instant or delayed to match booster respawn times.<br><br><b>Portal Dash Refill</b> |
| 29 | + - Collecting this refill spawns a portal in the direction of the player's aim, |
| 30 | + the next dash will teleport the player to the portal, passing through solids in |
| 31 | + the way.<br><br><hr><br><span class="SelectedElement">This helper has the following |
| 32 | + visuals focused entities:</span><br><br><b>Cycling Spikes</b> - Spikes that |
| 33 | + behave differently if multiple variations are given, by cycling through the textures |
| 34 | + instead of picking randomly. Starting offset can be modified, or randomized. Also |
| 35 | + includes 4 inbuilt textures, like a mini asset pack.<br><br><b>Camera Correction |
| 36 | + Controller</b> - It can be hard to notice but the camera sometimes stops |
| 37 | + one pixel away from its destination, the camera correction controller fixes this |
| 38 | + behavior in its room.<br><br><b>Particle Color Controller</b> - Can recolor |
| 39 | + most particles, like ones emitted by boosters, switch gates, berries, or the glitch |
| 40 | + tileset. Leaving the color fields empty will instead remove the particle type.<br><br><b>Horizontal |
| 41 | + Watchtower</b> - A bino that can only move the camera horizontally.<br><br><b>Change |
| 42 | + Wipe Controller</b> - Changes the death wipe used in its room. Can activate |
| 43 | + based on a flag.<br><br><b>Small Jump Through</b> - A one tile wide jump |
| 44 | + through platform. Unlike vanilla jump throughs, these use unique textures to render |
| 45 | + properly. Vanilla types are supported, and you can also resprite them yourself. |
| 46 | + To do so, use the <i>smallJumpthru </i>folder instead of <i>jumpthru</i>, |
| 47 | + and a 16x16 pixel template with the following structure:<br><br><img src="https://i.ibb.co/3SNzCyt/Template.png"><br><br><b>Flag |
| 48 | + Change Decal</b> - A decal that can change its position, scale, color, transparency, |
| 49 | + depth, animation speed, and texture depending on the state of a flag.<br><br><hr><br>This |
| 50 | + helper has the following trigger:<br><br><b>Change Dash Count Trigger</b> - Sets |
| 51 | + the player's current dash count to any number. Has the option to only activate |
| 52 | + when the player spawns inside it.<br><br><hr><br>This helper has the following |
| 53 | + effect:<br><br><b>Rhombus Godrays</b> - The transparent diamonds that appear in |
| 54 | + reflection, but rhombus-shaped. They also allow some additional customization.<br><br><hr><br>This |
| 55 | + helper has the following script:<br><br><b>Crop Jump Throughs</b> - Turns one |
| 56 | + tile wide vanilla Jump Throughs into Small Jump Throughs, while keeping their |
| 57 | + properties intact.<br><br><hr><br>This helper also adds 16 new decal registry |
| 58 | + attributes, that you can read about <a href="https://gist.github.com/AdamKorinek/7e27d288701db5a0df095f756f0f8e9a" |
| 59 | + target="_blank"><b>here</b></a>.<br><br><hr><br>I hope these will be useful to |
| 60 | + some mappers, if you find a bug or have a suggestion, for example a particle type |
| 61 | + you want the controller to support, or a decal registry attribute, contact me |
| 62 | + on Discord. |
| 63 | + CreatedDate: 1718655781 |
| 64 | + ModifiedDate: 1763344926 |
| 65 | + UpdatedDate: 1731499290 |
| 66 | + Screenshots: |
| 67 | + - https://images.gamebanana.com/img/ss/mods/667076bc880a2.jpg |
| 68 | + - https://images.gamebanana.com/img/ss/mods/667076c193296.jpg |
| 69 | + - https://images.gamebanana.com/img/ss/mods/6734921861219.jpg |
| 70 | + MirroredScreenshots: |
| 71 | + - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076bc880a2.png |
| 72 | + - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076c193296.png |
| 73 | + Files: |
| 74 | + - Description: v. 1.14.10 |
| 75 | + HasEverestYaml: true |
| 76 | + Size: 186029 |
| 77 | + CreatedDate: 1763344822 |
| 78 | + Downloads: 0 |
| 79 | + URL: https://gamebanana.com/dl/1562744 |
| 80 | + Name: adamsaddons_d9d75.zip |
| 81 | + CategoryId: 5081 |
| 82 | + CategoryName: Helpers |
1 | 83 | - PageURL: https://gamebanana.com/mods/629685 |
2 | 84 | GameBananaType: Mod |
3 | 85 | GameBananaId: 629685 |
@@ -135772,86 +135854,6 @@ |
135772 | 135854 | Name: astunningview_707ec.zip |
135773 | 135855 | CategoryId: 6800 |
135774 | 135856 | CategoryName: Maps |
135775 | | -- PageURL: https://gamebanana.com/mods/522257 |
135776 | | - GameBananaType: Mod |
135777 | | - GameBananaId: 522257 |
135778 | | - Name: Adam's Add-ons |
135779 | | - Author: Anzen_ |
135780 | | - Description: Alliterating Alterations |
135781 | | - Likes: 17 |
135782 | | - Views: 4772 |
135783 | | - Downloads: 82039 |
135784 | | - Text: A collection of random features, with a focus on visual tweaks and entities |
135785 | | - I coded for my maps.<br><br><hr><br>This helper has the following gameplay focused |
135786 | | - entities:<br><br><b>Player Sprite Flag Controller</b> - Checks if the player's |
135787 | | - sprite uses a specific texture, like <i>player/</i><i>idle00</i>, and sets a flag |
135788 | | - if so.<br><br><b>Lönn Block</b> & <b>Lönn Shrine</b> - By interacting with |
135789 | | - a Lönn Shrine, the player can freely move all Lönn Blocks in the room. Both of |
135790 | | - these can be resprited, and the helper includes textures for spikes fitting Lönn |
135791 | | - Blocks with the path: <i>Anzen/AdamsAddons/lonn</i><br><br><b>Lönn Block |
135792 | | - Extension</b> - By placing its node on a Lönn Block, the extension will merge |
135793 | | - with the Lönn Block and can be moved along with it. This can be used to create |
135794 | | - more complex Lönn Block shapes, or to separate a Lönn Block into multiple discrete |
135795 | | - parts.<br><br><b>Lönn Barrier</b> - An invisible barrier that Lönn Blocks collide |
135796 | | - with, primarily used to fine-tune where they can and can't be moved.<br><br><b>Lönn |
135797 | | - Puzzle Slot</b> - Sets a flag when a specific Lönn Block has been moved to a specific |
135798 | | - location. Doesn't appear in-game.<br><br><b>Boostar</b> - A series of connected |
135799 | | - boosters, when one of them is used, the next one spawns. These spawns can either |
135800 | | - be instant or delayed to match booster respawn times.<br><br><b>Portal Dash Refill</b> |
135801 | | - - Collecting this refill spawns a portal in the direction of the player's aim, |
135802 | | - the next dash will teleport the player to the portal, passing through solids in |
135803 | | - the way.<br><br><hr><br><span class="SelectedElement">This helper has the following |
135804 | | - visuals focused entities:</span><br><br><b>Cycling Spikes</b> - Spikes that |
135805 | | - behave differently if multiple variations are given, by cycling through the textures |
135806 | | - instead of picking randomly. Starting offset can be modified, or randomized. Also |
135807 | | - includes 4 inbuilt textures, like a mini asset pack.<br><br><b>Camera Correction |
135808 | | - Controller</b> - It can be hard to notice but the camera sometimes stops |
135809 | | - one pixel away from its destination, the camera correction controller fixes this |
135810 | | - behavior in its room.<br><br><b>Particle Color Controller</b> - Can recolor |
135811 | | - most particles, like ones emitted by boosters, switch gates, berries, or the glitch |
135812 | | - tileset. Leaving the color fields empty will instead remove the particle type.<br><br><b>Horizontal |
135813 | | - Watchtower</b> - A bino that can only move the camera horizontally.<br><br><b>Change |
135814 | | - Wipe Controller</b> - Changes the death wipe used in its room. Can activate |
135815 | | - based on a flag.<br><br><b>Small Jump Through</b> - A one tile wide jump |
135816 | | - through platform. Unlike vanilla jump throughs, these use unique textures to render |
135817 | | - properly. Vanilla types are supported, and you can also resprite them yourself. |
135818 | | - To do so, use the <i>smallJumpthru </i>folder instead of <i>jumpthru</i>, |
135819 | | - and a 16x16 pixel template with the following structure:<br><br><img src="https://i.ibb.co/3SNzCyt/Template.png"><br><br><b>Flag |
135820 | | - Change Decal</b> - A decal that can change its position, scale, color, transparency, |
135821 | | - depth, animation speed, and texture depending on the state of a flag.<br><br><hr><br>This |
135822 | | - helper has the following trigger:<br><br><b>Change Dash Count Trigger</b> - Sets |
135823 | | - the player's current dash count to any number. Has the option to only activate |
135824 | | - when the player spawns inside it.<br><br><hr><br>This helper has the following |
135825 | | - effect:<br><br><b>Rhombus Godrays</b> - The transparent diamonds that appear in |
135826 | | - reflection, but rhombus-shaped. They also allow some additional customization.<br><br><hr><br>This |
135827 | | - helper has the following script:<br><br><b>Crop Jump Throughs</b> - Turns one |
135828 | | - tile wide vanilla Jump Throughs into Small Jump Throughs, while keeping their |
135829 | | - properties intact.<br><br><hr><br>This helper also adds 15 new decal registry |
135830 | | - attributes, that you can read about <a href="https://gist.github.com/AdamKorinek/7e27d288701db5a0df095f756f0f8e9a" |
135831 | | - target="_blank"><b>here</b></a>.<br><br><hr><br>I hope these will be useful to |
135832 | | - some mappers, if you find a bug or have a suggestion, for example a particle type |
135833 | | - you want the controller to support, or a decal registry attribute, contact me |
135834 | | - on Discord. |
135835 | | - CreatedDate: 1718655781 |
135836 | | - ModifiedDate: 1762999208 |
135837 | | - UpdatedDate: 1731499290 |
135838 | | - Screenshots: |
135839 | | - - https://images.gamebanana.com/img/ss/mods/667076bc880a2.jpg |
135840 | | - - https://images.gamebanana.com/img/ss/mods/667076c193296.jpg |
135841 | | - - https://images.gamebanana.com/img/ss/mods/6734921861219.jpg |
135842 | | - MirroredScreenshots: |
135843 | | - - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076bc880a2.png |
135844 | | - - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076c193296.png |
135845 | | - Files: |
135846 | | - - Description: v. 1.14.9 |
135847 | | - HasEverestYaml: true |
135848 | | - Size: 184037 |
135849 | | - CreatedDate: 1762999195 |
135850 | | - Downloads: 1123 |
135851 | | - URL: https://gamebanana.com/dl/1560091 |
135852 | | - Name: adamsaddons.zip |
135853 | | - CategoryId: 5081 |
135854 | | - CategoryName: Helpers |
135855 | 135857 | - PageURL: https://gamebanana.com/mods/522402 |
135856 | 135858 | GameBananaType: Mod |
135857 | 135859 | GameBananaId: 522402 |
|
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