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5 | 5 | Author: SSM24 |
6 | 6 | Description: Includes starjump tilesets and some SJ stuff! |
7 | 7 | Likes: 6 |
8 | | - Views: 8400 |
| 8 | + Views: 8401 |
9 | 9 | Downloads: 104746 |
10 | 10 | Text: "Adds some custom stuff that's pretty neat if I do say so myself.<br><br>If\ |
11 | 11 | \ you have any issues or suggestions, please don't hestitate to ping or message\ |
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69 | 69 | \ walls.<br><br>Here's how to use it (assuming you know <a href=\"https://github.com/EverestAPI/Resources/wiki/Custom-Tilesets\"\ |
70 | 70 | \ target=\"_blank\">how to make custom tilesets</a>):<br><ol><li>Make sure you\ |
71 | 71 | \ have SSMHelper as a dependency in your everest.yaml. This isn't an entity, so\ |
72 | | - \ it won't get picked up by Lönn or Ahorn automatically - you have to add it to\ |
73 | | - \ your everest.yaml manually.<br></li><li>Create a custom tileset graphic that\ |
74 | | - \ is <i>transparent</i> and <i>square-shaped</i> - the starjump effect will render\ |
75 | | - \ behind the tileset. <a href=\"https://cdn.discordapp.com/attachments/525939879805190154/958878756552966224/scifiOutline.png\"\ |
76 | | - \ target=\"_blank\" class=\"SelectedElement\">Here's</a> an example tileset you\ |
77 | | - \ can use, based off the vanilla scifi tileset.<br></li><li>In your tileset XML\ |
78 | | - \ entry, add a \"starjump\" attribute, e.g. <code>starjump=\"1.0\"</code>. The<code></code>\ |
79 | | - \ number represents the <i>alpha</i> (opacity) of the effect. 1.0 is fully opaque,\ |
80 | | - \ 0.5 is halfway transparent, etc.</li><li>Add a <i>Star Jump Graphics Controller</i>\ |
81 | | - \ to each room you use the tileset in, just as you would with regular starjump\ |
82 | | - \ blocks.</li></ol>" |
| 72 | + \ it won't get picked up by Lönn automatically - you have to add it to your everest.yaml\ |
| 73 | + \ manually.<br></li><li class=\"SelectedElement\">Create a custom tileset graphic\ |
| 74 | + \ that is <i>transparent</i> and with <i>square-shaped tiles</i> - the starjump\ |
| 75 | + \ effect will render behind the tileset. <a href=\"https://files.gamebanana.com/bitpit/scifioutline.png\"\ |
| 76 | + >Here's</a> an example tileset you can use, based off the vanilla scifi tileset.<br></li><li>In\ |
| 77 | + \ your tileset XML entry, add a \"starjump\" attribute, e.g. <code>starjump=\"\ |
| 78 | + 1.0\"</code>. The<code></code> number represents the <i>alpha</i> (opacity) of\ |
| 79 | + \ the effect. 1.0 is fully opaque, 0.5 is halfway transparent, etc.</li><li>Add\ |
| 80 | + \ a <i>Star Jump Graphics Controller</i> to each room you use the tileset in,\ |
| 81 | + \ just as you would with regular starjump blocks.</li></ol>" |
83 | 82 | CreatedDate: 1638178969 |
84 | | - ModifiedDate: 1763253306 |
| 83 | + ModifiedDate: 1763253484 |
85 | 84 | UpdatedDate: 1763253365 |
86 | 85 | Screenshots: |
87 | 86 | - https://images.gamebanana.com/img/ss/mods/61a49e21a799a.jpg |
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