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Copy file name to clipboardExpand all lines: Entities/MultiRoomStrawberry.cs
+6-1Lines changed: 6 additions & 1 deletion
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@@ -49,7 +49,12 @@ public override void Update() {
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seed.Strawberry=this;
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}
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Scene.Add(newCSGEN_StrawberrySeeds(this));
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// build the "seed merging" cutscene with a transition listener to prevent it from breaking the game if the player transitions out before time is frozen.
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