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placements.entities.SpringCollab2020/glassBerry.tooltips.checkpointID=Manually determine what checkpoint section strawberries are visually grouped up in, showing up on the start menu during gameplay and level select. Overrides Everest's automatic berry IDs. (Default = -1)
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placements.entities.SpringCollab2020/glassBerry.tooltips.order=Manually determine what order strawberries are visually placed in on the start menu during gameplay and level select. Overrides Everest's automatic berry IDs. (Default = -1)
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# Spike Jump Through Controller
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placements.entities.SpringCollab2020/SpikeJumpThroughController.tooltips.persistent=Whether or not the controller should stay active across rooms. If set to true, the controller's effects will stay active until the player leaves a room with a non-persistent controller.
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# Lightning Dash Switch
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placements.entities.SpringCollab2020/LightningDashSwitch.tooltips.side=Which direction the switch is facing.
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placements.entities.SpringCollab2020/LightningDashSwitch.tooltips.sprite=Changes the visual appearance of the switch.
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