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internal: update EMS notification system for downed individuals
1 parent 9caebb0 commit 63a7fa9

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+15
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client/setdownedstate.lua

Lines changed: 15 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -46,23 +46,24 @@ local function handleRequestingEms()
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if not EmsNotified then
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qbx.drawText2d({ text = locale('info.request_help'), coords = textLocation - textRequestOffset, scale = 0.6 })
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if IsControlJustPressed(0, 47) then
49-
TriggerServerEvent('cd_dispatch:AddNotification', {
50-
job_table = { 'sams' },
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coords = GetEntityCoords(cache.ped),
49+
local playerData = exports['fd_dispatch']:getPlayerData()
50+
local data = {
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title = 'Downed Individual',
53-
message = 'Citizens reporting a downed individual.',
54-
flash = 0,
55-
unique_id = tostring(math.random(0000000, 9999999)),
52+
description = 'Citizens reporting a downed individual.',
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blip = {
54+
coords = GetEntityCoords(cache.ped),
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sprite = 280,
56+
color = 1,
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scale = 1.2,
59-
colour = 1,
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flashes = false,
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text = 'Downed Individual',
62-
time = (5 * 60 * 1000),
63-
sound = 1,
64-
}
65-
})
58+
time = 5 * 60 * 1000
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},
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groups = { 'sams' },
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priority = 1,
62+
code = '10-52',
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location = { coords = GetEntityCoords(cache.ped), street = playerData.street_1 },
64+
isEmergency = true
65+
}
66+
TriggerServerEvent('fd_dispatch:events:addAlert', data)
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--TriggerServerEvent('hospital:server:ambulanceAlert', locale('info.civ_down'))
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EmsNotified = true
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end
@@ -107,4 +108,4 @@ CreateThread(function()
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Wait(1000)
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end
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end
110-
end)
111+
end)

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