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/// Modifies whether the player is overriding the intercom to speak globally.
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/// </summary>
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/// <param name="player">The <see cref="Player"/> whose intercom override state will be changed.</param>
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/// <param name="newState">Indicates whether the player should be given the global intercom override.</param>
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/// <returns><see langword="true"/> if the player was successfully added or removed from the override list; otherwise, <see langword="false"/>.</returns>
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