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Update chocolate-doom.sh
changing to a older commit to fix SDL erro
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scriptmodules/ports/chocolate-doom.sh

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ rp_module_id="chocolate-doom"
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rp_module_desc="Chocolate Doom - Enhanced port of the official DOOM source"
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rp_module_licence="GPL2 https://raw.githubusercontent.com/chocolate-doom/chocolate-doom/sdl2-branch/COPYING"
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rp_module_help="Please add your iWAD files to $romdir/ports/doom/ and reinstall chocolate-doom to create entries for each game to EmulationStation. Run 'chocolate-doom-setup' to configure your controls and options."
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rp_module_repo="git https://github.com/chocolate-doom/chocolate-doom.git master"
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rp_module_repo="git https://github.com/chocolate-doom/chocolate-doom.git master 640de9f"
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rp_module_section="exp"
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rp_module_flags="!mali !x86"
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@@ -140,4 +140,4 @@ function configure_chocolate-doom() {
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[[ "$md_mode" == "install" ]] && game_data_chocolate-doom
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[[ "$md_mode" == "remove" ]] && return
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}
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}

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