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Update devilutionx.sh
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scriptmodules/ports/devilutionx.sh

Lines changed: 3 additions & 3 deletions
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@@ -28,8 +28,8 @@ function sources_devilutionx() {
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}
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function build_devilutionx() {
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cmake -S. -Bbuild -DBUILD_TESTING=OFF
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cmake --build build -j2
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cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=Release -DBUILD_TESTING=OFF
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cmake --build build -j4
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md_ret_require="$md_build/build/devilutionx"
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}
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@@ -57,4 +57,4 @@ function configure_devilutionx() {
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cp -r "$md_inst/devilutionx.mpq" "$romdir/ports/$md_id"
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[[ "$md_mode" == "install" ]] && game_data_diablo
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}
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}

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