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| 1 | +#!/usr/bin/env bash |
| 2 | + |
| 3 | +# This file is part of The RetroPie Project |
| 4 | +# |
| 5 | +# The RetroPie Project is the legal property of its developers, whose names are |
| 6 | +# too numerous to list here. Please refer to the COPYRIGHT.md file distributed with this source. |
| 7 | +# |
| 8 | +# See the LICENSE.md file at the top-level directory of this distribution and |
| 9 | +# at https://raw.githubusercontent.com/RetroPie/RetroPie-Setup/master/LICENSE.md |
| 10 | +# |
| 11 | + |
| 12 | +rp_module_id="rbdoom3_bfg" |
| 13 | +rp_module_desc="rbdoom3_bfg - Doom 3: BFG Edition" |
| 14 | +rp_module_licence="GPL3 https://raw.githubusercontent.com/RobertBeckebans/RBDOOM-3-BFG/master/LICENSE.md" |
| 15 | +rp_module_help="For the game data, from your windows install (Gog or Steam) locate the 'base' directory. Copy ALL contents to $romdir/ports/doom3_bfg" |
| 16 | +rp_module_section="exp" |
| 17 | +rp_module_repo="git https://github.com/RobertBeckebans/RBDOOM-3-BFG.git :_get_branch_rbdoom3_bfg" |
| 18 | +rp_module_flags="" |
| 19 | + |
| 20 | +function _get_branch_rbdoom3_bfg() { |
| 21 | + # NOTE v1.4.0 may be the last version available to build on a rpi. Newer versions have added a |
| 22 | + # Microsoft DirectX dependency https://github.com/microsoft/DirectXShaderCompiler which only |
| 23 | + # supports nvidia, amd, and intel GPUs (Not available for rpi) |
| 24 | + local version="v1.4.0" |
| 25 | + |
| 26 | + if compareVersions "$__os_debian_ver" eq 10; then |
| 27 | + version="1.3.0" |
| 28 | + # elif compareVersions "$__os_debian_ver" gt 10; then |
| 29 | + # if isPlatform "x86_64"; then |
| 30 | + # local release_url |
| 31 | + # release_url="https://api.github.com/repos/RobertBeckebans/RBDOOM-3-BFG/releases/latest" |
| 32 | + # version=$(curl $release_url 2>&1 | grep -m 1 tag_name | cut -d\" -f4 | cut -dv -f2) |
| 33 | + # fi |
| 34 | + fi |
| 35 | + |
| 36 | + echo -ne "$version" |
| 37 | +} |
| 38 | + |
| 39 | +function _arch_rbdoom3_bfg() { |
| 40 | + return "$(uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/')" |
| 41 | +} |
| 42 | + |
| 43 | +function depends_rbdoom3_bfg() { |
| 44 | + local depends=(cmake libavcodec-dev libavformat-dev libavutil-dev libsdl2-dev libopenal-dev) |
| 45 | + depends+=(libswscale-dev libglew-dev zlib1g-dev libpng-dev rapidjson-dev libjpeg-dev) |
| 46 | + |
| 47 | + if compareVersions "$__os_debian_ver" gt 10; then |
| 48 | + depends+=(libimgui-dev) |
| 49 | + fi |
| 50 | + |
| 51 | + if isPlatform "rpi"; then |
| 52 | + depnds+=(xorg) |
| 53 | + fi |
| 54 | + |
| 55 | + getDepends "${depends[@]}" |
| 56 | +} |
| 57 | + |
| 58 | +function sources_rbdoom3_bfg() { |
| 59 | + gitPullOrClone |
| 60 | +} |
| 61 | + |
| 62 | +function build_rbdoom3_bfg() { |
| 63 | + local params=() |
| 64 | + local rbdoom3_version |
| 65 | + |
| 66 | + rbdoom3_version=$(_get_branch_rbdoom3_bfg) |
| 67 | + |
| 68 | + if isPlatform "rpi"; then |
| 69 | + # DCPU_TYPE is the only value to change: armhf for 32bit and aarch64 for 64bit Is there a |
| 70 | + # variable that responds with those two values and only those values? Might be a way to |
| 71 | + # simplify this. |
| 72 | + # NOTE: I am guessing on DCPU_TYPE for 64bit |
| 73 | + params+=(-G 'Unix Makefiles' -DUSE_PRECOMPILED_HEADERS=OFF) |
| 74 | + params+=(-DCPU_OPTIMIZATION='' -DUSE_INTRINSICS_SSE=OFF) |
| 75 | + |
| 76 | + if isPlatform "64bit"; then |
| 77 | + params+=(-DCPU_TYPE=aarch64) |
| 78 | + else |
| 79 | + params+=(-DCPU_TYPE=armhf) |
| 80 | + fi |
| 81 | + else |
| 82 | + params+=(-G 'Eclipse CDT4 - Unix Makefiles' -DCMAKE_BUILD_TYPE=RelWithDebInfo) |
| 83 | + fi |
| 84 | + |
| 85 | + if [[ "$rbdoom3_version" != "v1.2.0" ]]; then |
| 86 | + if compareVersions "$__os_debian_ver" gt 10; then |
| 87 | + params+=(-DUSE_SYSTEM_IMGUI=ON) |
| 88 | + fi |
| 89 | + fi |
| 90 | + |
| 91 | + params+=(-DSDL2=ON -DUSE_SYSTEM_ZLIB=ON -DUSE_SYSTEM_LIBPNG=ON -DUSE_SYSTEM_RAPIDJSON=ON) |
| 92 | + params+=(-DUSE_SYSTEM_LIBGLEW=ON -DUSE_SYSTEM_LIBJPEG=ON) |
| 93 | + |
| 94 | + if [[ -d $md_build/build ]]; then |
| 95 | + cd $md_build |
| 96 | + rm -rf build |
| 97 | + fi |
| 98 | + |
| 99 | + mkdir $md_build/build |
| 100 | + cd $md_build/build |
| 101 | + |
| 102 | + cmake "${params[@]}" ../neo |
| 103 | + |
| 104 | + # Make clean is probably not necessary. It can't hurt, might help. |
| 105 | + make clean |
| 106 | + make |
| 107 | + |
| 108 | + md_ret_require="$md_build/build/RBDoom3BFG" |
| 109 | +} |
| 110 | + |
| 111 | +function install_rbdoom3_bfg() { |
| 112 | + md_ret_files=( |
| 113 | + "build/RBDoom3BFG" |
| 114 | + "base/default.cfg" |
| 115 | + "base/extract_resources.cfg" |
| 116 | + "base/renderprogs" |
| 117 | + ) |
| 118 | +} |
| 119 | + |
| 120 | +function configure_rbdoom3_bfg() { |
| 121 | + local launch_prefix="" |
| 122 | + if ! isPlatform "x86"; then |
| 123 | + launch_prefix="XINIT-WM:" |
| 124 | + fi |
| 125 | + |
| 126 | + addPort "$md_id" "doom3_bfg" "Doom 3 (BFG Edition)" "$launch_prefix$md_inst/RBDoom3BFG" |
| 127 | + |
| 128 | + mkRomDir "ports/doom3_bfg" |
| 129 | + |
| 130 | + moveConfigDir "$md_inst/base" "$romdir/ports/doom3_bfg" |
| 131 | + moveConfigDir "$home/.local/share/rbdoom3bfg" "$md_conf_root/rbdoom3bfg" |
| 132 | + |
| 133 | + if [[ "$md_mode" == "install" ]]; then |
| 134 | + mkdir /opt/retropie/ports/rbdoom3_bfg/base/ |
| 135 | + mkdir -p "$home/.doom3/base" |
| 136 | + fi |
| 137 | + |
| 138 | +} |
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