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Random errors with three.js 92 #29

@AlbertoElias

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@AlbertoElias

image

I update to three.js 92 from 87 and I have several text meshes like this one in my scene, and on each refresh a different one tends to appear like the image shown. I'm not sure how to debug this, but I need to update to three v92, so any directions to debugging this would be great.

Let me know if more info would be helpful

Thanks!

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